The Australia gaming accessories market size reached USD 305.20 Million in 2024. Looking forward, IMARC Group expects the market to reach USD 527.29 Million by 2033, exhibiting a growth rate (CAGR) of 5.62% during 2025-2033. At present, gaming communities and esports are witnessing mass adoption in Australia. Moreover, technological advancement is propelling the market growth, with companies making investments in innovative designs, features, and compatibility enhancements. Furthermore, the heightened demand for console and PC gaming among the masses is expanding the Australia gaming accessories market share.
Report Attribute
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Key Statistics
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Base Year
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2024
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Forecast Years
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2025-2033
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Historical Years
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2019-2024
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Market Size in 2024 | USD 305.20 Million |
Market Forecast in 2033 | USD 527.29 Million |
Market Growth Rate 2025-2033 | 5.62% |
Increased Penetration of Esports and Online Gaming Communities
Australia gaming accessories industry is witnessing robust growth as gaming communities and esports are witnessing mass adoption. Competitive gaming is reaching out to a diverse range of audiences, from professional gamers to casual users who are constantly on the lookout for high-performance accessories that can enhance their game experience. As e-sports competitions are being streamed more on platforms, need for specialized peripheries like gaming headsets, mechanical keyboards, and ergonomic controllers is on the increase. Professional gamers and influencers are influencing young individuals, always presenting enhanced gear as must-haves for victory. Gaming communities are also growing, urging gamers to spend on gear that facilitates communication, speed, and accuracy. As multiplayer and team games account for the majority of the market, collaboration-enhancing and responsiveness-improving accessories are being considered essential investments. This cultural phenomenon is driving the demand for high-end gaming devices in Australia. In 2025, Logitech G revealed the comeback of Logitech G Play Days in Australia and New Zealand, a weeks-long celebration of gaming culture that includes exclusive product releases, engaging live events, and significant discounts on headsets, SIM equipment, and professional-grade accessories. Between September 4th and October 2nd, Logitech G encourages gamers, creators, and esports enthusiasts in Australia and New Zealand to Logitech G Play Days.
Advancements in Technology and Product Innovation
Technological advancement is propelling the Australia gaming accessories market growth, with companies making investments in innovative designs, features, and compatibility enhancements. Accessories are now being upgraded with wireless connectivity, innovative lighting that can be customized, and haptic feedback systems which are providing a more immersive experience. Gaming mice and keyboards are also being built with quicker responses and programable keys, while headsets are adding surround sound and noise-cancellation capabilities that are advancing competitive gaming. Virtual reality (VR) and augmented reality (AR) devices are also on the rise, driving accessory manufacturers to produce more flexible and innovative products. This endless cycle of innovation is keeping consumers interested, as new product launches are forcing consumers to continually upgrade and replace their equipment. Brands are being positioned as technology innovators, targeting both professional players and enthusiast users who are optimizing for performance. By tracking the most recent gaming trends and upcoming platforms, accessory makers are constantly defining demand in Australia.
Increased Penetration of Gaming Consoles and PC Gaming Installations
The growth of console and PC gaming is regularly driving demand for gaming accessories in Australia, as families increasingly spend money on full entertainment systems. As consoles like the PlayStation 5 and Xbox Series X gain broad acceptance, gamers are buying complementary accessories like controllers, charging stations, and headsets to complement the overall gaming experience. Simultaneously, PC gaming is also on the rise, with hobbyists creating custom configurations that are demanding high-end peripherals like high-resolution displays, accuracy mice, and mechanical keyboards. This is being aided by increasing affordability of gaming hardware and increasing connectivity to the internet, which is allowing more Australians to join online multiplayer worlds. Since people are spending increasing amounts of time at home enjoying digital entertainment, demand for immersive accessories is rising. IMARC Group stated that the Australia gaming console market is projected to attain USD 1,907.4 Million by 2033.
IMARC Group provides an analysis of the key trends in each segment of the market, along with forecasts at the country and regional levels for 2025-2033. Our report has categorized the market based on component, device type, connectivity type, and sales channel.
Component Insights:
The report has provided a detailed breakup and analysis of the market based on component. This includes headsets, mice, controller, keyboard, and others.
Device Type Insights:
A detailed breakup and analysis of the market based on the device type have also been provided in the report. This includes PC and gaming console.
Connectivity Type Insights:
The report has provided a detailed breakup and analysis of the market based on connectivity type. This includes wired and wireless.
Sales Channel Insights:
A detailed breakup and analysis of the market based on the sales channel have also been provided in the report. This includes online and offline.
Regional Insights:
The report has also provided a comprehensive analysis of all the major regional markets, which include Australia Capital Territory & New South Wales, Victoria & Tasmania, Queensland, Northern Territory & Southern Australia, and Western Australia.
The market research report has also provided a comprehensive analysis of the competitive landscape. Competitive analysis such as market structure, key player positioning, top winning strategies, competitive dashboard, and company evaluation quadrant has been covered in the report. Also, detailed profiles of all major companies have been provided.
Report Features | Details |
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Base Year of the Analysis | 2024 |
Historical Period | 2019-2024 |
Forecast Period | 2025-2033 |
Units | Million USD |
Scope of the Report |
Exploration of Historical Trends and Market Outlook, Industry Catalysts and Challenges, Segment-Wise Historical and Future Market Assessment:
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Components Covered | Headsets, Mice, Controller, Keyboard, Others |
Device Types Covered | PC, Gaming Console |
Connectivity Types Covered | Wired, Wireless |
Sales Channels Covered | Online, Offline |
Regions Covered | Australia Capital Territory & New South Wales, Victoria & Tasmania, Queensland, Northern territory & Southern Australia, Western Australia |
Customization Scope | 10% Free Customization |
Post-Sale Analyst Support | 10-12 Weeks |
Delivery Format | PDF and Excel through Email (We can also provide the editable version of the report in PPT/Word format on special request) |
Key Questions Answered in This Report:
Key Benefits for Stakeholders: