• Phone: +1-631-791-1145
  • Email: sales@imarcgroup.com

Cloud Gaming Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2019-2024

The global cloud gaming market size was worth US$ 802 Million in 2018. Cloud gaming, also known as gaming on demand, is a form of web gaming that allows direct streaming of games onto the user’s personal computer (PC), mobile device or console. This is achieved by establishing a remote connection with a third-party organization that has the software of the game stored in their server. It enables users to play games online without having to download or purchase the actual software. Cloud gaming also provides an integrated gaming experience on smart devices that allows the user to view another user’s game through live video streaming. It aims to offer smooth and direct game-playing experience to the end users across various devices.

Cloud Gaming Market Report

Increasing mobile gaming audience and digitalization in gaming technology are two of the key factors driving the market growth. Furthermore, constant update and maintenance of a backup are some of the benefits provided by cloud gaming. This eliminates the need for keeping physical copies of software and minimizes the overall gaming cost. Moreover, cloud gaming also offers a reduction of data storage and ease of accessibility to the users. All these factors have contributed to the overall popularity of cloud gaming. Additionally, improving network connectivity, availability of instant play games, and download- and installation-free gameplays on almost all operating systems and devices such as Android, Linux, Mac, iOS and Chrome OS are also catalyzing the market growth. Looking forward, IMARC Group expects the market to reach a value of US$ 2,579 Million by 2024, registering a CAGR of 22% during 2019-2024.

Report Coverage:

  • Historical, Current and Future Market Trends
     
  • Market Breakup by Devices Type:
    • Smartphones 
    • Smart TVs
    • Consoles
    • Tablets
    • PCs
       
  • Market Breakup by Genre:
    • Adventure/Role Playing Games
    • Puzzles
    • Social Games
    • Strategy
    • Simulation
    • Others
       
  • Market Breakup by Technology:
    • Video Streaming
    • File Streaming
       
  • Market Breakup by Gamers:
    • Hardcore Gamers
    • Casual Gamers
       
  • Market Breakup by Region:
    • North America
    • Europe
    • Asia Pacific
    • Middle East and Africa
    • Latin America
       

Competitive Landscape:

The report has also analysed the competitive landscape of the market with some of the key players being Utomik B.V., Nvidia Corporation, Snoost, Numecent Holdings Ltd., RemoteMyApp SP ZOO (Vortex), Parsec Cloud Inc., Paperspace, LiquidSky Software Inc., Simplay Gaming Ltd., Ubitus Inc., Microsoft Corporation, Sony, Amazon web services, Google, IBM Corporation, Samsung electronics, GameFly, CiiNow, Inc., etc.

Key Questions Answered in This Report:

  • How has the global cloud gaming market performed so far and how will it perform in the coming years?
  • What are the key regional markets in the global cloud gaming industry?
  • What is the breakup of the market based on the devices type?
  • What is the breakup of the market based on the genre?
  • What is the breakup of the market based on the technology?
  • What is the breakup of the market based on the gamers?
  • What are the various stages in the value chain of the global cloud gaming industry?
  • What are the key driving factors and challenges in the global cloud gaming industry?
  • What is the structure of the global cloud gaming industry and who are the key players?
  • What is the degree of competition in the global cloud gaming industry?

 

1    Preface
2    Scope and Methodology

    2.1    Objectives of the Study
    2.2    Stakeholders
    2.3    Data Sources
        2.3.1    Primary Sources
        2.3.2    Secondary Sources
    2.4    Market Estimation
        2.4.1    Bottom-Up Approach
        2.4.2    Top-Down Approach
    2.5    Forecasting Methodology
3    Executive Summary
4    Introduction

    4.1    Overview
    4.2    Key Industry Trends
5    Global Cloud Gaming Market
    5.1    Market Overview
    5.2    Market Performance
    5.3    Market Breakup by Devices Type
    5.4    Market Breakup by Genre
    5.5    Market Breakup by Technology
    5.6    Market Breakup by Gamers
    5.7    Market Breakup by Region
    5.8    Market Forecast
6    Market Breakup by Devices Type
    6.1    Smartphones
        6.1.1    Market Trends
        6.1.2    Market Forecast
    6.2    Smart TVs
        6.2.1    Market Trends
        6.2.2    Market Forecast
    6.3    Consoles
        6.3.1    Market Trends
        6.3.2    Market Forecast
    6.4    Tablets
        6.4.1    Market Trends
        6.4.2    Market Forecast
    6.5    PCs
        6.5.1    Market Trends
        6.5.2    Market Forecast
7    Market Breakup by Genre
    7.1    Adventure/Role Playing Games 
        7.1.1    Market Trends
        7.1.2    Market Forecast
    7.2    Puzzles
        7.2.1    Market Trends
        7.2.2    Market Forecast
    7.3    Social Games
        7.3.1    Market Trends
        7.3.2    Market Forecast
    7.4    Strategy
        7.4.1    Market Trends
        7.4.2    Market Forecast
    7.5    Simulation
        7.5.1    Market Trends
        7.5.2    Market Forecast
    7.6    Others
        7.6.1    Market Trends
        7.6.2    Market Forecast
8    Market Breakup by Technology
    8.1    Video Streaming
        8.1.1    Market Trends
        8.1.2    Market Forecast
    8.2    File Streaming
        8.2.1    Market Trends
        8.2.2    Market Forecast
9    Market Breakup by Gamers
    9.1    Hardcore Gamers
        9.1.1    Market Trends
        9.1.2    Market Forecast
    9.2    Casual Gamers
        9.2.1    Market Trends
        9.2.2    Market Forecast
10    Market Breakup by Region
    10.1    North America
        10.1.1    Market Trends
        10.1.2    Market Forecast
    10.2    Europe
        10.2.1    Market Trends
        10.2.2    Market Forecast
    10.3    Asia Pacific
        10.3.1    Market Trends
        10.3.2    Market Forecast
    10.4    Middle East and Africa
        10.4.1    Market Trends
        10.4.2    Market Forecast
    10.5    Latin America
        10.5.1    Market Trends
        10.5.2    Market Forecast
11    SWOT Analysis
    11.1    Overview
    11.2    Strengths
    11.3    Weaknesses
    11.4    Opportunities
    11.5    Threats
12    Value Chain Analysis
13    Porters Five Forces Analysis

    13.1    Overview
    13.2    Bargaining Power of Buyers
    13.3    Bargaining Power of Suppliers
    13.4    Degree of Competition
    13.5    Threat of New Entrants
    13.6    Threat of Substitutes
14    Price Analysis
15    Competitive Landscape

    15.1    Market Structure
    15.2    Key Players
    15.3    Profiles of Key Players
        15.3.1    Utomik B.V.
        15.3.2    Nvidia Corporation
        15.3.3    Snoost
        15.3.4    Numecent Holdings Ltd.
        15.3.5    RemoteMyApp SP ZOO (Vortex)
        15.3.6    Parsec Cloud Inc.
        15.3.7    Paperspace
        15.3.8    LiquidSky Software Inc.
        15.3.9    Simplay Gaming Ltd.
        15.3.10     Ubitus Inc.
        15.3.11     Microsoft Corporation
        15.3.12     Sony
        15.3.13     Amazon web services
        15.3.14     Google
        15.3.15     IBM Corporation
        15.3.16     Samsung electronics
        15.3.17     GameFly 
        15.3.18     CiiNow, Inc.

List of Figures

Figure 1: Global: Cloud Gaming Market: Major Drivers and Challenges
Figure 2: Global: Cloud Gaming Market: Sales Value (in Million US$), 2013-2018
Figure 3: Global: Cloud Gaming Market: Breakup by Devices Type (in %), 2018
Figure 4: Global: Cloud Gaming Market: Breakup by Genre (in %), 2018
Figure 5: Global: Cloud Gaming Market: Breakup by Technology (in %), 2018
Figure 6: Global: Cloud Gaming Market: Breakup by Gamers (in %), 2018
Figure 7: Global: Cloud Gaming Market: Breakup by Region (in %), 2018
Figure 8: Global: Cloud Gaming Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 9: Global: Cloud Gaming Industry: SWOT Analysis
Figure 10: Global: Cloud Gaming Industry: Value Chain Analysis
Figure 11:Global: Cloud Gaming Industry: Porter’s Five Forces Analysis
Figure 12: Global: Cloud Gaming (Smartphones) Market: Sales Value (in Million US$), 2013-2018
Figure 13: Global: Cloud Gaming (Smartphones) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 14: Global: Cloud Gaming (Smart TVs) Market: Sales Value (in Million US$), 2013-2018
Figure 15: Global: Cloud Gaming (Smart TVs) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 16: Global: Cloud Gaming (Consoles) Market: Sales Value (in Million US$), 2013-2018
Figure 17: Global: Cloud Gaming (Consoles) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 18: Global: Cloud Gaming (Tablets) Market: Sales Value (in Million US$), 2013-2018
Figure 19: Global: Cloud Gaming (Tablets) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 20: Global: Cloud Gaming (PCs) Market: Sales Value (in Million US$), 2013-2018
Figure 21: Global: Cloud Gaming (PCs) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 22: Global: Cloud Gaming (Adventure/Role Playing Games) Market: Sales Value (in Million US$), 2013-2018
Figure 23: Global: Cloud Gaming (Adventure/Role Playing Games) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 24: Global: Cloud Gaming (Puzzles) Market: Sales Value (in Million US$), 2013-2018
Figure 25: Global: Cloud Gaming (Puzzles) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 26: Global: Cloud Gaming (Social Games) Market: Sales Value (in Million US$), 2013-2018
Figure 27: Global: Cloud Gaming (Social Games) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 28: Global: Cloud Gaming (Strategy) Market: Sales Value (in Million US$), 2013-2018
Figure 29: Global: Cloud Gaming (Strategy) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 30: Global: Cloud Gaming (Simulation) Market: Sales Value (in Million US$), 2013-2018
Figure 31: Global: Cloud Gaming (Simulation) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 32: Global: Cloud Gaming (Other Genre Types) Market: Sales Value (in Million US$), 2013-2018
Figure 33: Global: Cloud Gaming (Other Genre Types) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 34: Global: Cloud Gaming (Video Streaming) Market: Sales Value (in Million US$), 2013-2018
Figure 35: Global: Cloud Gaming (Video Streaming) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 36: Global: Cloud Gaming (File Streaming) Market: Sales Value (in Million US$), 2013-2018
Figure 37: Global: Cloud Gaming (File Streaming) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 38: Global: Cloud Gaming (Hardcore Gamers) Market: Sales Value (in Million US$), 2013-2018
Figure 39: Global: Cloud Gaming (Hardcore Gamers) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 40: Global: Cloud Gaming (Casual Gamers) Market: Sales Value (in Million US$), 2013-2018
Figure 41: Global: Cloud Gaming (Casual Gamers) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 42: North America: Cloud Gaming Market: Sales Value (in Million US$), 2013-2018
Figure 43: North America: Cloud Gaming Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 44: Europe: Cloud Gaming Market: Sales Value (in Million US$), 2013-2018
Figure 45: Europe: Cloud Gaming Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 46: Asia Pacific: Cloud Gaming Market: Sales Value (in Million US$), 2013-2018
Figure 47: Asia Pacific: Cloud Gaming Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 48: Middle East and Africa: Cloud Gaming Market: Sales Value (in Million US$), 2013-2018
Figure 49: Middle East and Africa: Cloud Gaming Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 50: Latin America: Cloud Gaming Market: Sales Value (in Million US$), 2013-2018
Figure 51: Latin America: Cloud Gaming Market Forecast: Sales Value (in Million US$), 2019-2024


List of Tables

Table 1: Global: Cloud Gaming Market: Key Industry Highlights, 2018 and 2024
Table 2: Global: Cloud Gaming Market Forecast: Breakup by Devices Type (in Million US$), 2019-2024
Table 3: Global: Cloud Gaming Market Forecast: Breakup by Genre (in Million US$), 2019-2024
Table 4: Global: Cloud Gaming Market Forecast: Breakup by Technology (in Million US$), 2019-2024
Table 5: Global: Cloud Gaming Market Forecast: Breakup by Gamers (in Million US$), 2019-2024
Table 6: Global: Cloud Gaming Market Forecast: Breakup by Region (in Million US$), 2019-2024
Table 7: Global: Cloud Gaming Market Structure
Table 8: Global: Cloud Gaming Market: Key Players

Note: We value your privacy and will never rent or sell your email address. Privacy policy

Purchase Options




$ 1999

REACH OUT TO US

Call us on

( US: +1-631-791-1145 )
( UK: +44-702-409-7331 )
( India: +91-120-433-0800 )


Drop us an email at

sales@imarcgroup.com

Social Links