Top Players in the Gaming Market

Jan 18, 2022

Top Players in the Gaming Market

The global gaming market reached a value of US$ 184.6 Billion in 2021. As per the analysis by the IMARC Group, gaming is steadily gaining popularity as an entertainment and educational medium for the population, especially during the coronavirus disease (COVID-19) pandemic. The increasing availability of online games on mobile and other hand-held devices, along with the development of app stores has enabled players to download games on a subscription or free-to-play basis. In line with this, the advent of blockchain technology and cryptocurrencies has further made digital transactions for gaming purposes, such as online casinos and gambling, more safe and secure, thus reducing the risk of fraudulent and money laundering activities. Additionally, with rapid technological advancements, video games are transforming significantly to include a wide array of digital control systems, high-definition (HD) graphics, and other features. These include three-dimensional (3D) scanning, facial recognition technology, and voice recognition, which uses biometrics to map facial features. This, in turn, allows the user to create a resembling avatar and effectively use voice commands to control gameplay, search the web, and interact on social media. Moreover, the top players are refining the online gaming experience by combining virtual reality (VR) and augmented reality (AR) technologies to provide location-based entertainment (LBE) and hyperreal experiences. These gaming simulators integrate the game’s visual and audio content into the user’s surrounding through intense graphics, sounds, and device cameras, thereby enabling players to maneuver objects of real-world within game applications. Apart from this, the launch of various smart wearables, such as sensor-equipped gloves and VR headsets, have given rise to a new genre of gesture control games, which utilizes accelerometers, depth cameras, and sensors to track natural body movement. Other significant development in the gaming market includes cloud gaming, wherein developers use remote data centers and servers to stream the game directly on the player’s gaming device, thereby lightening the memory load on the hardware. Looking forward, IMARC Group expects the market to reach US$ 314.8 Billion by 2027, exhibiting at a CAGR of 9.2% during 2022-2027. 

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List of Top Gaming Companies in the World:

Google LLC 

Establishment: 2002 
Headquarter: United States

Google LLC is a US-based multination technology corporation that offers inter-related services and products. These include online advertising technologies, web-based search, cloud computing, software, and hardware. The company also has its own online gaming service and software development kit under its Google play product line called the Google Play Games. This features gamer profiles, cloud saves, achievements, and public leaderboards for android operating systems. Some other services provided by Google include Google Slides, Docs, Sheets, Gmail, Translate, Maps, Earth, Street View, Podcasts, Jamboard, Calendar, and Drive that are designed for email, work and productivity, time management, cloud storage, language translation, navigation, blog publishing, and photo organizing respectively.

Microsoft Corporation 

Establishment: 1975 
Headquarter: Washington, United States 

Microsoft Corporation (MS) develops, manufactures, licenses support, and markets computer software, consumer electronics, personal computers, and related services. The company’s segments include productivity and business processes, intelligent cloud, and more personal company. Some of the common products offered by MS include operating systems, cross-device productivity applications, server applications, business solution applications, desktop and server management tools, software development tools, and video games. Apart from this, it provides an array of services, such as cloud-based platforms, solution support, and consulting services.

Tencent Holdings Limited

Establishment: 1998
Headquarter: Shenzhen, China 

Tencent Holdings Limited is a multinational entertainment conglomerate and one of the largest gaming companies globally. The company, through its subsidiaries, provides value-added services (VAS), online advertising, social networking, web portals, music, e-commerce, mobile games, internet services, interactive entertainment, and other technology solutions. In addition to this, it develops software, operates online games, and provides asset management and information system integration platforms under QQ Doctor, QQ Player, QQ Pinyin, QQ Download, QQ Music, Tenpay, Weixin/WeChat, and QQMail brands. Tencent primarily functions through VAS, Online Advertising, FinTech and Business Services, and other segments with a geographical presence in the Netherlands, Bangkok, Malaysia, China, Hing Kong, Taiwan, South Korea, Japan, and the United States.

Sony Corporation

Establishment: 1946
Headquarter: Tokyo, Japan

Sony Corporation, the electronic business unit of the Sony Group, primarily manufactures and distributes electronic products and related solutions. It produces television, game consoles, video products, cameras. mobiles, and software for consumers, professionals, and industrial markets. Sony’s major business categories include Game and Network Services, Music, Pictures, Home Entertainment and Sound, Imaging Products and Solutions, Mobile Communications, Semiconductors, Financial Services, and Others. Amongst these, the game and network services segment deal with gaming software, machines, and network services, such as the PlayStation game console.

Apple Inc.

Establishment: 1976
Headquarter: California, United States

Apple Inc. is a US-based multinational technology company that designs, markets, and manufactures consumer electronics, computer software, online services, and third-party digital content and applications. The company’s wide range of product portfolio includes iPhone, Mac, iPad, iWatch, and other wearables. Further, it provides various consumer and professional software applications, such as macOS, iOS, iPad, App Store, Apple Arcade, and iCloud operating systems. Amongst these, App Store allows consumers to download various applications and digital content, such as games, books, music, and podcasts, whereas Apple Arcade is an online gaming subscription service.  Besides this, Apple operates through various geographical segments, including the Americas, Europe, and the Asia Pacific regions.

Activision Blizzard, Inc.

Establishment: 2008
Headquarter: California, United States

Activision Blizzard, Inc., formed through the merger of Activision Inc. and Vivendi Games, is a video game holding company. It develops, publishes, and distributes interactive entertainment software and gaming peripheral products, such as video game consoles, personal computers (PC), and mobile devices. The company’s products cover diverse game categories, including action sports, action, role-playing, first-person action, simulation, and music-based gaming. Some of its most well-known games include Candy Crush, World of Warcraft, Call of Duty, Hearthstone, Overwatch, and Diablo that are offered through subscription, full-game, and in-game sales. The organization’s activities are divided into Activision Publishing, Inc., Blizzard Entertainment, Inc., and King Digital Entertainment segments. Apart from this, Activision also maintains, a proprietary online gaming service that facilitates the digital distribution of online social connectivity and the creation of user-generated content.

NetEase Inc.

Establishment: 1997
Headquarter: China

NetEase Inc. is an internet technology company that is dedicated to providing premium online services with a major focus on content, community, communications, and commerce. The company’s segments include Online Games Services, Youdao, Innovative Businesses, and Others. The former most unit develops and operates personal computer (PC) and mobile games, as well as offers games licensed from third-party developers. The firm also operates some of the most popular international online games by partnering with various other global game developers, such as Blizzard Entertainment and Mojang AB. Some of NetEase’s most renowned games include Fantasy Westward Journey Online, Tianxia III, New Ghost, and Justice.

Electronic Arts Inc.

Establishment: 1982
Headquarter: California, United States

Electronic Arts Inc. is one of the global leaders in digital interactive entertainment. It develops, publishes, and distributes games, content, and online services that can be played by consumers on a range of platforms, including game consoles, mobile devices, tablets, and personal computers (PC). The company’s genres, including racing, sports, action, first-person shooter, simulation, and role-playing, are based on a portfolio of intellectual property brands, such as The Sims, Battlefield, Apex Legends, Plants vs. Zombies, Need for Speed, Star Wars, Madden NFL, and FIFA. Electronic Arts also provide advertising services and license its games to third-party organizations to distribute and host its games through retail channels and digital platforms, such as the Apple Application Store and Google Play.

Nintendo Co., Ltd.

Establishment: 1889
Headquarter: Kyoto, Japan

Nintendo Co., Ltd. is a Japan-based multinational video game company that develops, manufactures, and sells home entertainment products. These include portable and console game machines, computer-enhanced dedicated video game platforms, trump cards, consumer electronics, and home console hardware and gaming machines, such as Nintendo Wii, Nintendo Switch, SNES and NES Classic, Nintendo 64, Nintendo DS, and Nintendo 3DS. The company offers these products and services under Nintendo DS and Wii brand names.

Bandai Namco Holdings Inc

Establishment: 2005
Headquarter: Tokyo, Japan

Bandai Namco Holdings Inc, formed through the merger of Bandai and Namco, is a holding company that specializes in the manufacturing of toys, stuffed animals, video games, character goods, and commercial- and home-use game equipment and software. It operates through various segments. The toy and hobby segment products and sells toys, cards, apparel, confectionery and food, and stationery products. The network entertainment unit produces and merchandises gaming software and operates video game arcades and theme parks. The visual and music production segment creates on-demand content, whereas the other unit includes logistic services.


About IMARC Group: IMARC Group is a leading market research and consulting company that offers management strategy and market research worldwide. The company has done multiple projects on the gaming market, which has enabled clients to set up and expand their businesses successfully.

Some of the company’s offerings include:

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  • Innovation and Product Development 

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