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Asia Pacific Online Gambling Market: Industry Trends, Share, Size, Growth, Opportunity and Forecast 2021-2026

Market Overview:

The Asia Pacific online gambling market is currently witnessing strong growth. Online gambling, also known as virtual gambling, refers to the process of betting on casino or sports-based activities on the internet. It does not involve physical interaction of players and sessions are conducted by computer programs and software. Presently, online gambling is gaining traction in the Asia Pacific region as it offers various benefits, including a real-time gambling experience for players, cashless transactions, customizable budget and accessibility through any electronic device.

The increasing reliance on electronic devices, such as laptops, computers and smartphones, represents one of the primary factors propelling the growth of the online gambling market in the Asia Pacific region. Besides this, the legalization of online gambling in the region is positively influencing the number of individuals who are playing casinos or their preferred sports online. This, in turn, is bolstering the growth of the market. Furthermore, the outbreak of the coronavirus disease (COVID-19) pandemic and the lockdown restrictions imposed by governments of several countries have boosted the number of visitors to gambling and casino websites. This is anticipated to impel the market growth in the Asia Pacific region. Looking forward, the market is expected to continue its strong growth during the forecast period (2021-2026).

Key Market Segmentation:

IMARC Group provides an analysis of the key trends in each sub-segment of the Asia Pacific online gambling market report, along with forecasts for growth at the region level from 2021-2026. Our report has categorized the market based on region, game type and device.

Breakup by Game Type:

  • Sports Betting
    • Football
    • Horse Racing
    • E-Sports
    • Others
  • Casino
    • Live Casino
    • Baccarat
    • Blackjack
    • Poker
    • Slots
    • Others
  • Others
     

Breakup by Device:

  • Desktop
  • Mobile
  • Others
     

Breakup by Country:

  • China
  • Japan
  • India
  • South Korea
  • Australia
  • Indonesia
  • Others
     

Competitive Landscape:

The competitive landscape of the industry has also been examined along with the profiles of the key players.

Key Questions Answered in This Report:

  • How has the Asia Pacific online gambling market performed so far and how will it perform in the coming years?
  • What has been the impact of COVID-19 on the Asia Pacific online gambling market?
  • What are the key regional markets?
  • What is the breakup of the market based on the game type?
  • What is the breakup of the market based on the device?
  • What are the various stages in the value chain of the industry?
  • What are the key driving factors and challenges in the industry?
  • What is the structure of the Asia Pacific online gambling market and who are the key players?
  • What is the degree of competition in the industry?

1    Preface
2    Scope and Methodology 
    2.1    Objectives of the Study
    2.2    Stakeholders
    2.3    Data Sources
        2.3.1    Primary Sources
        2.3.2    Secondary Sources
    2.4    Market Estimation
        2.4.1    Bottom-Up Approach
        2.4.2    Top-Down Approach
    2.5    Forecasting Methodology
3    Executive Summary
4    Introduction

    4.1    Overview
    4.2    Key Industry Trends
5    Asia Pacific Online Gambling Market
    5.1    Market Overview
    5.2    Market Performance
    5.3    Impact of COVID-19
    5.4    Market Forecast
6    Market Breakup by Game Type
    6.1    Sports Betting
        6.1.1 Market Trends
        6.1.2 Major Types
           6.1.2.1 Football
           6.1.2.2 Horse Racing
           6.1.2.3 E-Sports
           6.1.2.4 Others
        6.1.3 Market Forecast
    6.2    Casino
        6.2.1 Market Trends
        6.2.2 Major Types
           6.2.2.1 Live Casino
           6.2.2.2 Baccarat
           6.2.2.3 Blackjack
           6.2.2.4 Poker
           6.2.2.5 Slots
           6.2.2.6 Others
        6.2.3 Market Forecast
    6.3    Others
        6.3.1 Market Trends
        6.3.2 Market Forecast 
7    Market Breakup by Device
    7.1    Desktop
        7.1.1 Market Trends
        7.1.2 Market Forecast
    7.2    Mobile
        7.2.1 Market Trends
        7.2.2 Market Forecast
    7.3    Others
        7.3.1 Market Trends
        7.3.2 Market Forecast 
8    Market Breakup by Country
    8.1    China
        8.1.1 Market Trends
        8.1.2 Market Breakup by Game Type
        8.1.3 Market Breakup by Device
        8.1.4 Market Forecast
    8.2    Japan
        8.2.1 Market Trends
        8.2.2 Market Breakup by Game Type
        8.2.3 Market Breakup by Device
        8.2.4 Market Forecast
    8.3    India
        8.3.1 Market Trends
        8.3.2 Market Breakup by Game Type
        8.3.3 Market Breakup by Device
        8.3.4 Market Forecast
    8.4    South Korea
        8.4.1 Market Trends
        8.4.2 Market Breakup by Game Type
        8.4.3 Market Breakup by Device
        8.4.4 Market Forecast
    8.5     Australia
        8.5.1 Market Trends
        8.5.2 Market Breakup by Game Type
        8.5.3 Market Breakup by Device
        8.5.4 Market Forecast
    8.6    Indonesia
        8.6.1 Market Trends
        8.6.2 Market Breakup by Game Type
        8.6.3 Market Breakup by Device
        8.6.4 Market Forecast 
   8.7    Others
        8.7.1 Market Trends
        8.7.2 Market Breakup by Game Type
        8.7.3 Market Breakup by Device
        8.7.4 Market Forecast
9    SWOT Analysis
    9.1    Overview
    9.2    Strengths
    9.3    Weaknesses
    9.4    Opportunities
    9.5    Threats
10    Value Chain Analysis
11    Porters Five Forces Analysis

    11.1    Overview
    11.2    Bargaining Power of Buyers
    11.3    Bargaining Power of Suppliers
    11.4    Degree of Competition
    11.5    Threat of New Entrants
    11.6    Threat of Substitutes
12    Policy and Regulatory Landscape
13    Price Indicators
14    Competitive Landscape

    14.1    Market Structure
    14.2    Key Players
    14.3    Profiles of Key Players

List of Figures

Figure 1: Asia Pacific: Online Gambling Market: Major Drivers and Challenges
Figure 2: Asia Pacific: Online Gambling Market: Sales Value (in Million US$), 2015-2020
Figure 3: Asia Pacific: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 4: Asia Pacific: Online Gambling Market: Breakup by Game Type (in %), 2020
Figure 5: Asia Pacific: Online Gambling Market: Breakup by Device (in %), 2020
Figure 6: Asia Pacific: Online Gambling Market: Breakup by Country (in %), 2020
Figure 7: Asia Pacific: Online Gambling (Sports Betting) Market: Sales Value (in Million US$), 2015 & 2020
Figure 8: Asia Pacific: Online Gambling (Sports Betting) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 9: Asia Pacific: Online Gambling (Casino) Market: Sales Value (in Million US$), 2015 & 2020
Figure 10: Asia Pacific: Online Gambling (Casino) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 11: Asia Pacific: Online Gambling (Other Game Types) Market: Sales Value (in Million US$), 2015 & 2020
Figure 12: Asia Pacific: Online Gambling (Other Game Types) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 13: Asia Pacific: Online Gambling (Desktop) Market: Sales Value (in Million US$), 2015 & 2020
Figure 14: Asia Pacific: Online Gambling (Desktop) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 15: Asia Pacific: Online Gambling (Mobile) Market: Sales Value (in Million US$), 2015 & 2020
Figure 16: Asia Pacific: Online Gambling (Mobile) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 17: Asia Pacific: Online Gambling (Other Devices) Market: Sales Value (in Million US$), 2015 & 2020
Figure 18: Asia Pacific: Online Gambling (Other Devices) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 19: China: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
Figure 20: China: Online Gambling Market: Breakup by Game Type (in %), 2020
Figure 21: China: Online Gambling Market: Breakup by Device (in %), 2020
Figure 22: China: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 23: Japan: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
Figure 24: Japan: Online Gambling Market: Breakup by Game Type (in %), 2020
Figure 25: Japan: Online Gambling Market: Breakup by Device (in %), 2020
Figure 26: Japan: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 27: India: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
Figure 28: India: Online Gambling Market: Breakup by Game Type (in %), 2020
Figure 29: India: Online Gambling Market: Breakup by Device (in %), 2020
Figure 30: India: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 31: South Korea: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
Figure 32: South Korea: Online Gambling Market: Breakup by Game Type (in %), 2020
Figure 33: South Korea: Online Gambling Market: Breakup by Device (in %), 2020
Figure 34: South Korea: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 35: Australia: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
Figure 36: Australia: Online Gambling Market: Breakup by Game Type (in %), 2020
Figure 37: Australia: Online Gambling Market: Breakup by Device (in %), 2020
Figure 38: Australia: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 39: Indonesia: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
Figure 40: Indonesia: Online Gambling Market: Breakup by Game Type (in %), 2020
Figure 41: Indonesia: Online Gambling Market: Breakup by Device (in %), 2020
Figure 42: Indonesia: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 43: Others: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
Figure 44: Others: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 45: Asia Pacific: Online Gambling Industry: SWOT Analysis
Figure 46: Asia Pacific: Online Gambling Industry: Value Chain Analysis
Figure 47: Asia Pacific: Online Gambling Industry: Porter’s Five Forces Analysis

List of Tables

Table 1: Asia Pacific: Online Gambling Market: Key Industry Highlights, 2020 and 2026
Table 2: Asia Pacific: Online Gambling Market Forecast: Breakup by Game Type (in Million US$), 2021-2026
Table 3: Asia Pacific: Online Gambling Market Forecast: Breakup by Device (in Million US$), 2021-2026
Table 4: Asia Pacific: Online Gambling Market Forecast: Breakup by Country (in Million US$), 2021-2026
Table 5: Asia Pacific: Online Gambling Market: Competitive Structure
Table 6: Asia Pacific: Online Gambling Market: Key Players 

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