Blockchain Gaming Market by Game Type (Role Playing Games, Open World Games, Collectible Games), Platform (ETH, BNB Chain, Polygon), and Region 2024-2032

Blockchain Gaming Market by Game Type (Role Playing Games, Open World Games, Collectible Games), Platform (ETH, BNB Chain, Polygon), and Region 2024-2032

Report Format: PDF+Excel | Report ID: SR112024A6978
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Global Blockchain Gaming Market:

The global blockchain gaming market size reached US$ 8.9 Billion in 2023. Looking forward, IMARC Group expects the market to reach US$ 854.4 Billion by 2032, exhibiting a growth rate (CAGR) of 65.2% during 2024-2032. The increasing awareness among individuals towards improved security and transparency via blockchain technology, along with the rising integration of non-fungible tokens (NFTs), is primarily stimulating the market.

Report Attribute
Key Statistics
Base Year
Forecast Years
Historical Years
Market Size in 2023
US$ 8.9 Billion
Market Forecast in 2032
US$ 854.4 Billion
Market Growth Rate (2024-2032)

Blockchain Gaming Market Analysis:

  • Major Market Drivers: The expanding applications in cross-border transactions, owing to the blockchain's decentralized nature, are among the key drivers catalyzing the market. Additionally, strategic partnerships between gaming companies and blockchain platforms are also acting as significant growth-inducing factors.
  • Key Market Trends: The inflating popularity of the play-to-earn model, which enables players to monetize their gaming efforts, represents one of the emerging trends bolstering the market. Besides this, the introduction of augmented and virtual reality (AR/VR)-based gamification platforms that utilize AI algorithms to generate random objects, terrain, or other elements of the game is also positively influencing the blockchain gaming market outlook.
  • Competitive Landscape: Some of the prominent companies in the global market include Animoca Brands Corporation Limited, Dapper Labs Inc., double jump. tokyo Inc., Illuvium, Immutable Pty Ltd., Mythical Inc., Sky Mavis, Uplandme Inc., and WeMade Co. Ltd., among many others.
  • Geographical Trends: Asia Pacific exhibits a clear dominance in the market, on account of the rising younger demographic, which provides a substantial user base for gaming platforms. Furthermore, the wide accessibility of smartphones and internet connectivity is also strengthening the regional market.
  • Challenges and Opportunities: One of the main challenges hindering the market is scalability, which can be overcome by developing more efficient algorithms and layer-2 solutions to enhance transaction speed and reduce costs.

Global Blockchain Gaming Market

Blockchain Gaming Market Trends:

Adoption of Non-Fungible Tokens (NFTs)

NFTs, developed on blockchain technology, are becoming important as they enable the creation of unique and verifiable digital assets, marking a significant innovation in the gaming industry. These tokens allow players to truly own in-game items, which can be sold or traded independently of the game. One of the common examples is CryptoKitties, a game where players can trade and collect virtual cats, each represented by a unique NFT. This integration has not only created new gameplay experiences but also established new economic models within games. In August 2023, Animoca Brands Corporation Ltd. signed a Memorandum of Understanding (MoU) for a strategic partnership with CyberConnect to build a decentralized social layer for the company's NFT collection, named Mocaverse. Additionally, in May 2024, Oasys, one of the blockchain networks that specializes in gaming, collaborated with a finance corporation in SBI Group, SBINFT, to increase the market share of crypto gaming in Japan. Besides this, non-fungible tokens not only attract collectors and enthusiasts but also create an entirely new market for trading virtual items, which is expanding the blockchain gaming industry size. For instance, in May 2024, Tensor, a popular NFT marketplace on the Solana, announced its partnership with the Backwoods, designating itself as the official launchpad partner to release the game's latest NFT collection. Moreover, numerous partnerships between blockchain platforms and gaming companies are further contributing to the market growth. For instance, in April 2024, MARBLEX, a subsidiary of gaming company Netmarble Corp, collaborated with to advance the development of blockchain-based gaming and NFT. In addition to this, the partnership aims to enhance interoperability within web3 applications. By improving data exchange, users can adopt their MARBLEX NFTs on the platform and in other gaming contexts. Furthermore, in May 2024, Immutable Games's flagship title, the mobile-based fantasy RPG "Guild of Guardians," announced the offering of up to US$1 Million worth of prizes in the game's GOG token.

Various Decentralized Platforms

The increasing focus among key players towards shifting control from centralized entities to creators and players is acting as a significant growth-inducing factor. Platforms like Gala Games and Enjin offer tools for developers to create games with blockchain-based economies. In March 2024, Mirror World, a prominent platform for web3 application development, announced the first gaming rollup on Solana, signifying a breakthrough in decentralized gaming ecosystems. Similarly, in March 2024, ZOGI Labs, one of the players in the decentralized gaming-as-a-service (GaaS) industry, launched its flagship title, Bezogia. Moreover, these gaming platforms offer players more control over their in-game assets and data. This, in turn, is positively contributing to the blockchain gaming market dynamics. For instance, in March 2024, GAIMIN, one of the decentralized data processing networks, introduced its Games Launcher platform to simplify the migration of game developers to Web3 while incentivizing the community's engagement. Apart from this, the growing need for transparency, fairness, and community-driven development is further stimulating the market. For example, in May 2024, GAM3S.GG, formerly known as Polkastarter Gaming, collaborated with Aethir to unveil seamless and high-performance gaming that is accessible from any device with minimal latency and optimal reliability. Additionally, in May 2024, the Sandbox, one of the popular decentralized gaming platforms, announced the introduction of its decentralized autonomous organization (DAO) called the Sandbox DAO that allows users to participate in the platform's governance by voting on projects and proposing improvements through Sandbox Improvement Proposals (SIPs).

Increasing Venture Capitalist Investments

The extensive investments by firms, including Ubisoft and Andreessen Horowitz, in blockchain gaming startups are bolstering the global market. Moreover, in March 2024, one of the blockchain games developers, Illuvium, raised US$12 Million in a Series A funding round to elevate support for its upcoming titles within its interoperable gaming ecosystem. Additionally, in March 2024, Polygon Labs, Immutable, and King River Capital teamed up to launch a US$100 Million web3 gaming fund. Besides this, traditional gaming companies are recognizing the innovative potential and lucrative opportunities offered by blockchain gaming. For example, in April 2024, Supercell, the company behind the smash mobile games Clash Royale and Clash of Clans, invested in crypto gaming startup Games for a Living as part of a wider US$ 3.2 Million seed funding round. In line with this, the inflating popularity of the metaverse that digital ownership and seamless asset transfer across different games and platforms represents one of the emerging blockchain gaming industry trends. For instance, in June 2024, UGC-focused metaverse the Sandbox raised US$20 Million of convertible notes at a US$1 Billion valuation cap to enhance its existing product offerings. Furthermore, the influx of capital is fostering innovation, driving rapid development, and bringing blockchain gaming into the mainstream. In May 2024, Web3 infrastructure startup Play AI collected US$ 4.3 Million in seed funding to build a middleware that provides game developers with data and tools collected via its Play Collective platform.

Global Blockchain Gaming Industry Segmentation:

IMARC Group provides an analysis of the key trends in each segment of the market, along with the forecasts at the global, regional, and country levels for 2024-2032. Our report has categorized the market based on the game type and platform.

Breakup by Game Type:

Blockchain Gaming Market

  • Role Playing Games
  • Open World Games
  • Collectible Games

Among these, role playing games currently exhibit a clear dominance in the market

The report has provided a detailed breakup and analysis of the market based on the game type. This includes role playing games, open world games, and collectible games. According to the report, role playing games represented the largest market segmentation.

Role-playing games (RPGs) leverage blockchain technology's unique capabilities to enhance gameplay and player ownership. In blockchain-based RPGs, players can create, develop, and trade unique characters, items, and assets, all secured by NFTs. This ensures true ownership, allowing players to sell or trade their digital possessions outside the game's ecosystem. Games like "The Six Dragons" exemplify this trend, offering vast, immersive worlds where every in-game item and character progression is tied to the blockchain. This not only adds a layer of security and authenticity to the gaming experience but also creates new economic opportunities for players. By integrating blockchain technology, RPGs can offer more dynamic and interactive experiences, fostering a deeper connection between the game and its community. This, in turn, is elevating the segment's growth. For instance, in May 2024, 'Guild of Guardians', a highly anticipated crypto game, announced its launch on both Apple and Android devices. Additionally, it exhibits the potential to significantly impact the mobile gaming industry through its integration of Blockchain technology's ownership and transparency features with the immersive gameplay of traditional role-playing games (RPGs). Players also assume the role of guardians, tasked with completing quests, battling enemies, and forming alliances within a vibrant fantasy world.

Breakup by Platform:

  • ETH
  • BNB Chain
  • Polygon

Currently, ETH holds the largest market share

The report has provided a detailed breakup and analysis of the market based on the platform. This includes ETH, BNB chain, and polygon. According to the report, ETH represented the largest market segmentation.

Ethereum (ETH) plays a crucial role in the market, serving as the backbone for many decentralized applications and games. As the leading smart contract platform, Ethereum enables developers to create complex in-game economies and tokenized assets that players can own, trade, and sell. Popular games like "Axie Infinity" and "Decentraland" utilize the Ethereum blockchain to manage and verify transactions, ensuring transparency and security. The introduction of Ethereum's Layer 2 solutions and the transition to Ethereum 2.0 aim to address scalability issues, making transactions faster and more cost-effective. This evolution enhances the gaming experience by reducing latency and transaction fees, thereby attracting more players and developers to the ecosystem. By leveraging Ethereum's robust infrastructure, blockchain games can offer more immersive, interactive, and economically rewarding experiences, solidifying ETH's pivotal role in the industry's growth.

Breakup by Region:

Blockchain Gaming Market

  • North America
    • United States
    • Canada
  • Europe
    • Germany
    • France
    • United Kingdom
    • Italy
    • Spain
    • Others
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Australia
    • Indonesia
    • Others
  • Latin America
    • Brazil
    • Mexico
    • Others
  • Middle East and Africa

Asia Pacific currently dominates the market

The market research report has also provided a comprehensive analysis of all the major regional markets, which include North America (the United States and Canada); Europe (Germany, France, the United Kingdom, Italy, Spain, and others); Asia Pacific (China, Japan, India, South Korea, Australia, Indonesia, and others); Latin America (Brazil, Mexico, and others); and the Middle East and Africa. According to the report, Asia Pacific accounted for the largest market share.

The Asia Pacific blockchain gaming market is experiencing rapid growth, driven by the region's strong gaming culture and technological advancements. Countries like China, Japan, and South Korea are at the forefront, with significant investments in the technology and a high adoption rate of cryptocurrency. The region's developers are creating innovative games that leverage blockchain for enhanced security, transparency, and player ownership. A Web3 Gaming Report published in November 2023 reported that the Asia-Pacific region led the way in Web3 game development, with 40% of developers based there. Popular titles like "My Crypto Heroes" from Japan and "Axie Infinity," which has a large user base in the Philippines, showcase the potential of blockchain in gaming. Additionally, government support and favorable regulatory environments in some countries are fostering a conducive atmosphere for blockchain innovation. As per the blockchain gaming market share analysis, Asia Pacific is attracting attention and investment, which will continue to fuel the regional market over the forecasted period.

Competitive Landscape:

A dynamic interplay of various industry elements marks the competitive landscape of the global blockchain gaming market. Companies are vying to establish themselves as pioneers in blockchain integration within the gaming sphere. The landscape is characterized by intense technological innovations as firms seek to optimize blockchain's potential for enhancing gameplay, security, and ownership dynamics. Partnerships and collaborations between gaming studios, blockchain developers, and technology providers are a common strategy to leverage collective expertise. As the market matures, interoperability standards and protocols are being developed to enable seamless integration between different blockchain games, fostering a cohesive ecosystem. Moreover, the integration of non-fungible tokens (NFTs) is reshaping how players interact with virtual assets, with different approaches emerging to enhance asset ownership and scarcity. These developments are further complemented by the growing emphasis on play-to-earn models, where players can monetize their in-game activities. The competitive landscape showcases a diverse array of strategies aimed at positioning companies as leaders in this evolving niche, driven by the pursuit of innovation, player engagement, and market differentiation.

The blockchain gaming market research report has provided a comprehensive analysis of the competitive landscape. Detailed profiles of all major companies have also been provided. Some of the key players in the market include:

  • Animoca Brands Corporation Limited
  • Dapper Labs Inc.
  • double jump. tokyo Inc.
  • Illuvium
  • Immutable Pty Ltd.
  • Mythical Inc.
  • Sky Mavis
  • Uplandme Inc.
  • WeMade Co. Ltd.

 (Please note that this is only a partial list of the key players, and the complete list is provided in the report.)

Blockchain Gaming Market Recent Developments:

  • June 2024: The Sandbox, a UGC-focused metaverse, raised US$ 20 Million of convertible notes at a US$1 Billion valuation cap to enhance its existing product offerings.
  • May 2024: GAM3S.GG, formerly known as Polkastarter Gaming, collaborated with Aethir to unveil seamless and high-performance blockchain gaming that is accessible from any device with minimal latency and optimal reliability.
  • May 2024: Tensor, a popular NFT marketplace on the Solana, partnered with the Backwoods, designating itself as the official launchpad partner to release the game's latest NFT collection.

Blockchain Gaming Market Report Scope:

Report Features Details
Base Year of the Analysis 2023
Historical Period 2018-2023
Forecast Period 2024-2032
Units US$ Billion
Scope of the Report Exploration of Historical Trends and Market Outlook, Industry Catalysts and Challenges, Segment-Wise Historical and Future Market Assessment:
  • Game Type
  • Platform
  • Region
Game Types Covered Role Playing Games, Open World Games, Collectible Games
Platforms Covered ETH, BNB Chain, Polygon
Regions Covered Asia Pacific, Europe, North America, Latin America, Middle East and Africa
Countries Covered United States, Canada, Germany, France, United Kingdom, Italy, Spain, China, Japan, India, South Korea, Australia, Indonesia, Brazil, Mexico
Companies Covered Animoca Brands Corporation Limited, Dapper Labs Inc., double Inc., Illuvium, Immutable Pty Ltd., Mythical Inc, Sky Mavis, Uplandme Inc, WeMade Co. Ltd., etc.
Customization Scope 10% Free Customization
Report Price and Purchase Option Single User License: US$ 3899
Five User License: US$ 4899
Corporate License: US$ 5899
Post-Sale Analyst Support 10-12 Weeks
Delivery Format PDF and Excel through Email (We can also provide the editable version of the report in PPT/Word format on special request)

Key Benefits for Stakeholders:

  • IMARC’s report offers a comprehensive quantitative analysis of various market segments, historical and current market trends, market forecasts, and dynamics of the blockchain gaming market from 2018-2032.
  • The research study provides the latest information on the market drivers, challenges, and opportunities in the global blockchain gaming market.
  • The study maps the leading, as well as the fastest-growing, regional markets. It further enables stakeholders to identify the key country-level markets within each region.
  • Porter's five forces analysis assist stakeholders in assessing the impact of new entrants, competitive rivalry, supplier power, buyer power, and the threat of substitution. It helps stakeholders to analyze the level of competition within the blockchain gaming industry and its attractiveness.
  • Competitive landscape allows stakeholders to understand their competitive environment and provides an insight into the current positions of key players in the market.

Key Questions Answered in This Report

The global blockchain gaming market was valued at US$ 8.9 Billion in 2023.

We expect the global blockchain gaming market to exhibit a CAGR of 65.2% during 2024-2032.

The rising consumer inclination towards mobile-based blockchain games, along with the growing integration of Artificial Intelligence (AI) in blockchain gaming to improve the overall gameplay experience and prevent cheating, is primarily driving the global blockchain gaming market growth.

The sudden outbreak of the COVID-19 pandemic has led to the increasing demand for blockchain gaming as a source of indoor entertainment, owing to the temporary closure of physical casinos across several nations during the lockdown scenario.

Based on the game type, the global blockchain gaming market has been segregated into role playing games, open world games, and collectible games. Among these, role playing games currently hold the largest market share.

Based on the platform, the global blockchain gaming market can be bifurcated into ETH, BNB chain, and polygon. Currently, ETH exhibits a clear dominance in the market.

On a regional level, the market has been classified into North America, Europe, Asia Pacific, Latin America, and Middle East and Africa, where Asia Pacific currently dominates the global market.

Some of the major players in the global blockchain gaming market include Animoca Brands Corporation Limited, Dapper Labs Inc., double jump. tokyo Inc., Illuvium, Immutable Pty Ltd., Mythical Inc., Sky Mavis, Uplandme Inc., WeMade Co. Ltd., etc.

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Blockchain Gaming Market by Game Type (Role Playing Games, Open World Games, Collectible Games), Platform (ETH, BNB Chain, Polygon), and Region 2024-2032
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