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The global gaming peripheral market was valued at US$ 3.64 Billion in 2020.
The increasing number of gaming enthusiasts, growing popularity of e-sports tournaments, and rising demand for realistic gaming experience, are among some of the factors catalyzing the global gaming peripheral market.
Sudden outbreak of the COVID-19 pandemic has led to the introduction of stay-at-home norms across several nations resulting in the rising demand for gaming peripherals for online gaming and entertainment purposes.
Based on the product type, the global gaming peripheral market has been divided into headsets, keyboards, joysticks, mice, gamepads, and others. Among these, headsets represent the most popular gaming peripherals.
Based on the device type, the global gaming peripheral market can be segregated into PCs (desktop/laptop) and gaming consoles. Currently, PCs exhibit a clear dominance in the market.
Based on the technology, the global gaming peripheral market has been bifurcated into wired and wireless segments, where wired technology currently accounts for the majority of the total market share.
Based on the distribution channel, the global gaming peripheral market can be categorized into online and offline segments. Currently, offline distribution channel holds the largest market share.
On a regional level, the market has been classified into North America, Europe, Asia Pacific, Middle East and Africa, and Latin America, where North America currently dominates the global market.
Some of the major players in the global gaming peripheral market include Alienware, Logitech, Razer, Mad Catz, Turtle Beach, Corsair, Cooler Master, Sennheiser, HyperX, SteelSeries, Anker, Roccat, Reddragon, Das, Gamdias, Sades, etc.
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