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*As the coronavirus disease (COVID-19) crisis takes over the world, we are continuously tracking the changes in the markets, as well as the purchase behaviours of the consumers globally and our estimates about the latest market trends and forecasts are being done after considering the impact of this pandemic.

Japan Gaming Peripherals Market: Industry Trends, Share, Size, Growth, Opportunity and Forecast 2020-2025

The Japan gaming peripherals market is currently witnessing strong growth. Gaming peripherals are auxiliary devices used to control the actions of games on personal computers (PCs) or laptops. These peripherals include headsets, mechanical keyboards, mice and joysticks, which enhance the overall gaming experience of users. The growing traction of virtual reality (VR) games and the escalating demand for handheld consoles are offering lucrative opportunities to manufacturers in Japan.

Advancements in the gaming industry, in confluence with the increasing number of professional gamers, represents one of the key factors spurring the market growth in Japan. Moreover, the easy availability of consoles with built-in Universal Serial Bus (USB) ports is impelling the market growth. Apart from this, the introduction of PCs that support innovative features, such as high-quality graphics, facial recognition and gesture-based gaming, is positively influencing the sales of gaming peripherals in the country. Furthermore, due to the mass spread of the coronavirus disease (COVID-19), governing agencies are promoting the adoption of social distancing measures, which, in turn, is escalating demand for gaming peripherals among individuals. However, the closure of various manufacturing facilities has delayed the production of gaming peripherals in the country. On account of these factors, the market is expected to continue its strong growth during the forecast period (2020-2025).

Key Market Segmentation:

IMARC Group provides an analysis of the key trends in each sub-segment of the Japan gaming peripherals market report, along with forecasts for growth at the region level from 2020-2025. Our report has categorized the market based on region, product type, gaming device type, technology and distribution channel.

Breakup by Product Type:

  • Headsets
  • Keyboards
  • Joysticks
  • Mice
  • Gamepads
  • Others
     

Breakup by Gaming Device Type:

  • PC (Desktop/Laptop)
  • Gaming Consoles
     

Breakup by Technology:

  • Wired
  • Wireless
     

Breakup by Distribution Channel:

  • Online 
  • Offline 
     

Breakup by Region:

  • Kanto Region
  • Kinki Region
  • Central/ Chubu Region
  • Kyushu-Okinawa Region
  • Tohoku Region
  • Chugoku Region
  • Hokkaido Region
  • Shikoku Region
     

Competitive Landscape:

The competitive landscape of the industry has also been examined along with the profiles of the key players.

Key Questions Answered in This Report:

  • How has the Japan gaming peripherals market performed so far and how will it perform in the coming years?
  • What has been the impact of COVID-19 on the Japan gaming peripherals market?
  • What are the key regional markets?
  • What is the breakup of the market based on the product type?
  • What is the breakup of the market based on the gaming device type?
  • What is the breakup of the market based on the technology?
  • What is the breakup of the market based on the distribution channel?
  • What are the various stages in the value chain of the industry?
  • What are the key driving factors and challenges in the industry?
  • What is the structure of the Japan gaming peripherals market and who are the key players?
  • What is the degree of competition in the industry?

1    Preface
2    Scope and Methodology 

    2.1    Objectives of the Study
    2.2    Stakeholders
    2.3    Data Sources
        2.3.1    Primary Sources
        2.3.2    Secondary Sources
    2.4    Market Estimation
        2.4.1    Bottom-Up Approach
        2.4.2    Top-Down Approach
    2.5    Forecasting Methodology
3    Executive Summary
4    Introduction

    4.1    Overview
    4.2    Key Industry Trends
5    Japan Gaming Peripherals Market
    5.1    Market Overview
    5.2    Market Performance
    5.3    Impact of COVID-19
    5.4    Market Forecast
6    Market Breakup by Product Type
    6.1    Headsets
        6.1.1    Market Trends
        6.1.2    Market Forecast
    6.2    Keyboards
        6.2.1    Market Trends
        6.2.2    Market Forecast
    6.3    Joysticks
        6.3.1    Market Trends
        6.3.2    Market Forecast
    6.4    Mice
        6.4.1    Market Trends
        6.4.2    Market Forecast
    6.5    Gamepads
        6.5.1    Market Trends
        6.5.2    Market Forecast
    6.6    Others
        6.6.1    Market Trends
        6.6.2    Market Forecast
7    Market Breakup by Gaming Device Type
    7.1    PC (Desktop/Laptop)
        7.1.1    Market Trends
        7.1.2    Market Forecast
    7.2    Gaming Consoles
        7.2.1    Market Trends
        7.2.2    Market Forecast
8    Market Breakup by Technology 
    8.1    Wired 
        8.1.1    Market Trends
        8.1.2    Market Forecast
    8.2    Wireless 
        8.2.1    Market Trends
        8.2.2    Market Forecast
9    Market Breakup by Distribution Channel 
    9.1    Online 
        9.1.1    Market Trends
        9.1.2    Market Forecast
    9.2    Offline 
        9.2.1    Market Trends
        9.2.2    Market Forecast
10    Market Breakup by Region
    10.1    Kanto Region
        10.1.1 Market Trends
        10.1.2 Market Forecast
    10.2    Kinki Region
        10.2.1 Market Trends
        10.2.2 Market Forecast
    10.3    Central/ Chubu Region
        10.3.1 Market Trends
        10.3.2 Market Forecast
    10.4    Kyushu-Okinawa Region
        10.4.1 Market Trends
        10.4.2 Market Forecast
    10.5     Tohoku Region
        10.5.1 Market Trends
        10.5.2 Market Forecast
    10.6    Chugoku Region
        10.6.1 Market Trends
        10.6.2 Market Forecast
    10.7    Hokkaido Region
        10.7.1 Market Trends
        10.7.2 Market Forecast
    10.8    Shikoku Region
        10.8.1 Market Trends
        10.8.2 Market Forecast
11    SWOT Analysis
    11.1    Overview
    11.2    Strengths
    11.3    Weaknesses
    11.4    Opportunities
    11.5    Threats
12    Value Chain Analysis
13    Porters Five Forces Analysis

    13.1    Overview
    13.2    Bargaining Power of Buyers
    13.3    Bargaining Power of Suppliers
    13.4    Degree of Competition
    13.5    Threat of New Entrants
    13.6    Threat of Substitutes
14    Price Analysis
15    Policy and Regulatory Landscape
16    Competitive Landscape

    16.1    Market Structure
    16.2    Key Players
    16.3    Profiles of Key Players

List of Figures

Figure 1: Japan: Gaming Peripherals Market: Major Drivers and Challenges
Figure 2: Japan: Gaming Peripherals Market: Sales Value (in Million US$), 2014-2019
Figure 3: Japan: Gaming Peripherals Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 4: Japan: Gaming Peripherals Market: Breakup by Product Type (in %), 2019
Figure 5: Japan: Gaming Peripherals Market: Breakup by Gaming Device Type (in %), 2019
Figure 6: Japan: Gaming Peripherals Market: Breakup by Technology (in %), 2019
Figure 7: Japan: Gaming Peripherals Market: Breakup by Distribution Channel (in %), 2019
Figure 8: Japan: Gaming Peripherals Market: Breakup by Region (in %), 2019
Figure 9: Japan: Gaming Peripherals (Headsets) Market: Sales Value (in Million US$), 2014 - 2019
Figure 10: Japan: Gaming Peripherals (Headsets) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 11: Japan: Gaming Peripherals (Keyboards) Market: Sales Value (in Million US$), 2014 - 2019
Figure 12: Japan: Gaming Peripherals (Keyboards) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 13: Japan: Gaming Peripherals (Joysticks) Market: Sales Value (in Million US$), 2014 - 2019
Figure 14: Japan: Gaming Peripherals (Joysticks) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 15: Japan: Gaming Peripherals (Mice) Market: Sales Value (in Million US$), 2014 - 2019
Figure 16: Japan: Gaming Peripherals (Mice) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 17: Japan: Gaming Peripherals (Gamepads) Market: Sales Value (in Million US$), 2014 - 2019
Figure 18: Japan: Gaming Peripherals (Gamepads) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 19: Japan: Gaming Peripherals (Other Product Types) Market: Sales Value (in Million US$), 2014 - 2019
Figure 20: Japan: Gaming Peripherals (Other Product Types) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 21: Japan: Gaming Peripherals (PC) Market: Sales Value (in Million US$), 2014 - 2019
Figure 22: Japan: Gaming Peripherals (PC) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 23: Japan: Gaming Peripherals (Gaming Consoles) Market: Sales Value (in Million US$), 2014 - 2019
Figure 24: Japan: Gaming Peripherals (Gaming Consoles) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 25: Japan: Gaming Peripherals (Wired) Market: Sales Value (in Million US$), 2014 - 2019
Figure 26: Japan: Gaming Peripherals (Wired) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 27: Japan: Gaming Peripherals (Wireless) Market: Sales Value (in Million US$), 2014 - 2019
Figure 28: Japan: Gaming Peripherals (Wireless) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 29: Japan: Gaming Peripherals (Online) Market: Sales Value (in Million US$), 2014 - 2019
Figure 30: Japan: Gaming Peripherals (Online) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 31: Japan: Gaming Peripherals (Offline) Market: Sales Value (in Million US$), 2014 - 2019
Figure 32: Japan: Gaming Peripherals (Offline) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 33: Kanto Region: Agricultural Robots Market: Sales Value (in Million US$), 2014 & 2019
Figure 34: Kanto Region: Agricultural Robots Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 35: Kinki Region: Agricultural Robots Market: Sales Value (in Million US$), 2014 & 2019
Figure 36: Kinki Region: Agricultural Robots Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 37: Central/ Chubu Region: Agricultural Robots Market: Sales Value (in Million US$), 2014 & 2019
Figure 38: Central/ Chubu Region: Agricultural Robots Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 39: Kyushu-Okinawa Region: Agricultural Robots Market: Sales Value (in Million US$), 2014 & 2019
Figure 40: Kyushu-Okinawa Region: Agricultural Robots Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 41: Tohoku Region: Agricultural Robots Market: Sales Value (in Million US$), 2014 & 2019
Figure 42: Tohoku Region: Agricultural Robots Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 43: Chugoku Region: Agricultural Robots Market: Sales Value (in Million US$), 2014 & 2019
Figure 44: Chugoku Region: Agricultural Robots Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 45: Hokkaido Region: Agricultural Robots Market: Sales Value (in Million US$), 2014 & 2019
Figure 46: Hokkaido Region: Agricultural Robots Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 47: Shikoku Region: Agricultural Robots Market: Sales Value (in Million US$), 2014 & 2019
Figure 48: Shikoku Region: Agricultural Robots Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 49: Japan: Agricultural Robots Industry: SWOT Analysis
Figure 50: Japan: Agricultural Robots Industry: Value Chain Analysis
Figure 51: Japan: Agricultural Robots Industry: Porter’s Five Forces Analysis

List of Tables

Table 1: Japan: Gaming Peripherals Market: Key Industry Highlights, 2019 and 2025
Table 2: Japan: Gaming Peripherals Market Forecast: Breakup by Product Type (in Million US$), 2020-2025
Table 3: Japan: Gaming Peripherals Market Forecast: Breakup by Gaming Device Type (in Million US$), 2020-2025
Table 4: Japan: Gaming Peripherals Market Forecast: Breakup by Technology (in Million US$), 2020-2025
Table 5: Japan: Gaming Peripherals Market Forecast: Breakup by Distribution Channel (in Million US$), 2020-2025
Table 6: Japan: Gaming Peripherals Market Forecast: Breakup by Region (in Million US$), 2020-2025
Table 7: Japan: Gaming Peripherals Market: Competitive Structure
Table 8: Japan: Gaming Peripherals Market: Key Players

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