한국 애니메이션 시장 규모, 점유율, 트렌드 및 전망 매출 원천별 및 지역별, 2025-2033

한국 애니메이션 시장 규모, 점유율, 트렌드 및 전망 매출 원천별 및 지역별, 2025-2033

Report Format: PDF+Excel | Report ID: SR112025A40097

Language of the Report – English

하지만 추가 비용을 지불하시면 보고서를 한국어로 제공해 드릴 수 있습니다.

1    Preface
2    Scope and Methodology

2.1    Objectives of the Study
2.2    Stakeholders
2.3    Data Sources
2.3.1    Primary Sources
2.3.2    Secondary Sources
2.4    Market Estimation
2.4.1    Bottom-Up Approach
2.4.2    Top-Down Approach
2.5    Forecasting Methodology
3    Executive Summary
4    South Korea Anime Market - Introduction

4.1    Overview
4.2    Market Dynamics
4.3    Industry Trends
4.4    Competitive Intelligence
5    South Korea Anime Market Landscape
5.1    Historical and Current Market Trends (2019-2024)
5.2    Market Forecast (2025-2033)
6    South Korea Anime Market - Breakup by Revenue Source
6.1    T.V.
6.1.1    Overview
6.1.2    Historical and Current Market Trends (2019-2024)
6.1.3    Market Forecast (2025-2033)
6.2    Movie
6.2.1    Overview
6.2.2    Historical and Current Market Trends (2019-2024)
6.2.3    Market Forecast (2025-2033)
6.3    Video
6.3.1    Overview
6.3.2    Historical and Current Market Trends (2019-2024)
6.3.3    Market Forecast (2025-2033)
6.4    Internet Distribution
6.4.1    Overview
6.4.2    Historical and Current Market Trends (2019-2024)
6.4.3    Market Forecast (2025-2033)
6.5    Merchandising
6.5.1    Overview
6.5.2    Historical and Current Market Trends (2019-2024)
6.5.3    Market Forecast (2025-2033)
6.6    Music
6.6.1    Overview
6.6.2    Historical and Current Market Trends (2019-2024)
6.6.3    Market Forecast (2025-2033)
6.7    Pachinko
6.7.1    Overview
6.7.2    Historical and Current Market Trends (2019-2024)
6.7.3    Market Forecast (2025-2033)
6.8    Live Entertainment
6.8.1    Overview
6.8.2    Historical and Current Market Trends (2019-2024)
6.8.3    Market Forecast (2025-2033)
7    South Korea Anime Market – Breakup by Region
7.1    Seoul Capital Area
7.1.1    Overview
7.1.2    Historical and Current Market Trends (2019-2024)
7.1.3    Market Breakup by Revenue Source
7.1.4    Key Players
7.1.5    Market Forecast (2025-2033)
7.2    Yeongnam (Southeastern Region)
7.2.1    Overview
7.2.2    Historical and Current Market Trends (2019-2024)
7.2.3    Market Breakup by Revenue Source
7.2.4    Key Players
7.2.5    Market Forecast (2025-2033)
7.3    Honam (Southwestern Region)
7.3.1    Overview
7.3.2    Historical and Current Market Trends (2019-2024)
7.3.3    Market Breakup by Revenue Source
7.3.4    Key Players
7.3.5    Market Forecast (2025-2033)
7.4    Hoseo (Central Region)
7.4.1    Overview
7.4.2    Historical and Current Market Trends (2019-2024)
7.4.3    Market Breakup by Revenue Source
7.4.4    Key Players
7.4.5    Market Forecast (2025-2033)
7.5    Others
7.5.1    Historical and Current Market Trends (2019-2024)
7.5.2    Market Forecast (2025-2033)
8    South Korea Anime Market – Competitive Landscape
8.1    Overview
8.2    Market Structure
8.3    Market Player Positioning
8.4    Top Winning Strategies
8.5    Competitive Dashboard
8.6    Company Evaluation Quadrant
9    Profiles of Key Players
9.1    Company A 
9.1.1    Business Overview
9.1.2    Services Offered
9.1.3    Business Strategies
9.1.4    SWOT Analysis
9.1.5    Major News and Events
9.2    Company B
9.2.1    Business Overview
9.2.2    Services Offered
9.2.3    Business Strategies
9.2.4    SWOT Analysis
9.2.5    Major News and Events
9.3    Company C
9.3.1    Business Overview
9.3.2    Services Offered
9.3.3    Business Strategies
9.3.4    SWOT Analysis
9.3.5    Major News and Events
9.4    Company D 
9.4.1    Business Overview
9.4.2    Services Offered
9.4.3    Business Strategies
9.4.4    SWOT Analysis
9.4.5    Major News and Events
9.5    Company E
9.5.1    Business Overview
9.5.2    Services Offered
9.5.3    Business Strategies
9.5.4    SWOT Analysis
9.5.5    Major News and Events    

Company names have not been provided here as this is a sample TOC. The complete list is provided in the report.

10    South Korea Anime Market - Industry Analysis
10.1    Drivers, Restraints, and Opportunities
10.1.1    Overview
10.1.2    Drivers
10.1.3    Restraints
10.1.4    Opportunities
10.2    Porters Five Forces Analysis
10.2.1    Overview
10.2.2    Bargaining Power of Buyers
10.2.3    Bargaining Power of Suppliers
10.2.4    Degree of Competition
10.2.5    Threat of New Entrants
10.2.6    Threat of Substitutes
10.3    Value Chain Analysis
11    Appendix

한국 애니메이션 시장 규모, 점유율, 트렌드 및 전망 매출 원천별 및 지역별, 2025-2033
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