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Streaming Media Devices Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2022-2027

Market Overview:

The global streaming media devices market size reached US$ 10.4 Billion in 2021. Looking forward, IMARC Group expects the market to reach US$ 24.2 Billion by 2027, exhibiting a growth rate (CAGR) of 14.54% during 2022-2027. Keeping in mind the uncertainties of COVID-19, we are continuously tracking and evaluating the direct as well as the indirect influence of the pandemic on different end use sectors. These insights are included in the report as a major market contributor.

Streaming media devices help in browsing and viewing content on video-sharing portals such as Hulu, Netflix, YouTube and Prime Video. They allow on-demand or real-time presentation and dispersal of audio, video and multimedia content over a communication channel. Moreover, these devices offer users complete control to pause, rewind, or move forward in the stream without downloading the entire file. As a significant part of the population is shifting from cable television (TV) toward streaming services for entertainment purposes, the demand for streaming media devices is increasing around the world.

One of the significant factors which are strengthening the streaming media devices market growth is the growing preference for online streaming services across the globe. This can be accredited to increasing internet penetration and the development of high-speed communication infrastructure, particularly in emerging economies. Additionally, the growing library of online streaming services, along with the inflating rates of cable and satellite pay TV, is escalating the demand for streaming media devices worldwide. Apart from this, as both small and large companies across the globe are utilizing online meeting services, it is further supporting the sales of these devices. These services help in creating a cost-effective and flexible working environment, thereby minimizing the overall capital expenditure as well as travel expenses involved in conducting face-to-face meetings. Further, manufacturers are financing research and development activities to introduce upgraded streaming devices with higher resolutions like 8K.

Key Market Segmentation:

IMARC Group provides an analysis of the key trends in each sub-segment of the global streaming media devices market report, along with forecasts at the global and regional level from 2022-2027. Our report has categorized the market based on device type, application and end-use.

Breakup by Device Type:

  • Game Consoles 
  • Media Streamers
  • Smart TVs
     

Breakup by Application:

  • E-Learning
  • Web-Browsing
  • Gaming
  • Real-Time Entertainment
  • Social Networking
     

Breakup by End-Use:

  • Commercial
  • Residential
     

Breakup by Region:

  • North America
  • Europe
  • Asia Pacific
  • Middle East and Africa
  • Latin America

 

Competitive Landscape:

The report has also analysed the competitive landscape of the market with some of the key players being Google LLC, Microsoft Corporation, Sony Corporation, Roku, Inc., Samsung Electronics Co. Ltd., AsusTek Computer Inc., LG Electronics Inc., Apple, Inc., Koninklijke Philips N.V., Amazon.com, Inc., Huawei Technologies Co., Ltd., HiMedia Technology Limited, ARRIS International Limited and D-Link Corporation.

Report Coverage:

Report Features Details
Base Year of the Analysis 2021
Historical Period 2016-2021
Forecast Period 2022-2027
Units US$ Billion
Segment Coverage Device Type, Application, End-Use, Region
Region Covered  Asia Pacific, Europe, North America, Latin America, Middle East and Africa
Companies Covered Google LLC, Microsoft Corporation, Sony Corporation, Roku, Inc., Samsung Electronics Co. Ltd., AsusTek Computer Inc., LG Electronics Inc., Apple, Inc., Koninklijke Philips N.V., Amazon.com, Inc., Huawei Technologies Co., Ltd., HiMedia Technology Limited, ARRIS International Limited and D-Link Corporation
Customization Scope 10% Free Customization
Report Price and Purchase Option Single User License: US$ 2499
Five User License: US$ 3499
Corporate License: US$ 4499
Post-Sale Analyst Support 10-12 Weeks
Delivery Format PDF and Excel through Email (We can also provide the editable version of the report in PPT/Word format on special request)


Key Questions Answered in This Report:

  • How has the global streaming media devices market performed so far and how will it perform in the coming years?
  • What are the key regional markets in the global streaming media devices industry?
  • What has been the impact of COVID-19 on the global streaming media devices market?
  • What is the breakup of the market based on the device type?
  • What is the breakup of the market based on the application?
  • What is the breakup of the market based on the end-use?
  • What are the various stages in the value chain of the global streaming media devices industry?
  • What are the key driving factors and challenges in the global streaming media devices industry?
  • What is the structure of the global streaming media devices industry and who are the key players?
  • What is the degree of competition in the global streaming media devices industry?
  • What are the profit margins in the global streaming media devices industry?

1   Preface
2   Scope and Methodology

    2.1    Objectives of the Study
    2.2    Stakeholders
    2.3    Data Sources
        2.3.1    Primary Sources
        2.3.2    Secondary Sources
    2.4    Market Estimation
        2.4.1    Bottom-Up Approach
        2.4.2    Top-Down Approach
    2.5    Forecasting Methodology
3   Executive Summary
4   Introduction

    4.1    Overview
    4.2    Key Industry Trends
5   Global Streaming Media Devices Market
    5.1    Market Overview
    5.2    Market Performance
    5.3    Impact of COVID-19
    5.4    Market Breakup by Device Type
    5.5    Market Breakup by Application
    5.6    Market Breakup by End-Use
    5.7    Market Breakup by Region
    5.8    Market Forecast
6   Market Breakup by Device Type
    6.1    Game Consoles
        6.1.1    Market Trends
        6.1.2    Market Forecast
    6.2    Media Streamers
        6.2.1    Market Trends
        6.2.2    Market Forecast
    6.3    Smart TVs
        6.3.1    Market Trends
        6.3.2    Market Forecast
7   Market Breakup by Application
    7.1    E-Learning
        7.1.1    Market Trends
        7.1.2    Market Forecast
    7.2    Web-Browsing
        7.2.1    Market Trends
        7.2.2    Market Forecast
    7.3    Gaming
        7.3.1    Market Trends
        7.3.2    Market Forecast
    7.4    Real-Time Entertainment
        7.4.1    Market Trends
        7.4.2    Market Forecast
    7.5    Social Networking
        7.5.1    Market Trends
        7.5.2    Market Forecast
8   Market Breakup by End-Use
    8.1    Commercial
        8.1.1    Market Trends
        8.1.2    Market Forecast
    8.2    Residential
        8.2.1    Market Trends
        8.2.2    Market Forecast
9   Market Breakup by Region
    9.1    North America
        9.1.1    Market Trends
        9.1.2    Market Forecast
    9.2    Europe
        9.2.1    Market Trends
        9.2.2    Market Forecast
    9.3    Asia Pacific
        9.3.1    Market Trends
        9.3.2    Market Forecast
    9.4    Middle East and Africa
        9.4.1    Market Trends
        9.4.2    Market Forecast
    9.5    Latin America
        9.5.1    Market Trends
        9.5.2    Market Forecast
10  SWOT Analysis
    10.1    Overview
    10.2    Strengths
    10.3    Weaknesses
    10.4    Opportunities
    10.5    Threats
11  Value Chain Analysis
12  Porters Five Forces Analysis

    12.1    Overview
    12.2    Bargaining Power of Buyers
    12.3    Bargaining Power of Suppliers
    12.4    Degree of Competition
    12.5    Threat of New Entrants
    12.6    Threat of Substitutes
13  Price Analysis
14  Competitive Landscape

    14.1    Market Structure
    14.2    Key Players
    14.3    Profiles of Key Players
      14.3.1    Google LLC
      14.3.2    Microsoft Corporation
      14.3.3    Sony Corporation
      14.3.4    Roku, Inc.
      14.3.5    Samsung Electronics Co., Ltd.
      14.3.6    AsusTek Computer Inc.
      14.3.7   LG Electronics Inc.
      14.3.8    Apple, Inc.
      14.3.9      Koninklijke Philips N.V.
      14.3.10      Amazon.com, Inc.
      14.3.11      Huawei Technologies Co., Ltd.
      14.3.12      HiMedia Technology Limited
      14.3.13      ARRIS International Limited
      14.3.14      D-Link Corporation

List of Figures

Figure 1: Global: Streaming Media Devices Market: Major Drivers and Challenges
Figure 2: Global: Streaming Media Devices Market: Sales Value (in Billion US$), 2016-2021
Figure 3: Global: Streaming Media Devices Market: Breakup by Device Type (in %), 2021
Figure 4: Global: Streaming Media Devices Market: Breakup by Application (in %), 2021
Figure 5: Global: Streaming Media Devices Market: Breakup by End-Use (in %), 2021
Figure 6: Global: Streaming Media Devices Market: Breakup by Region (in %), 2021
Figure 7: Global: Streaming Media Devices Market Forecast: Sales Value (in Billion US$), 2022-2027
Figure 8: Global: Streaming Media Devices Industry: SWOT Analysis
Figure 9: Global: Streaming Media Devices Industry: Value Chain Analysis
Figure 10: Global: Streaming Media Devices Industry: Porter’s Five Forces Analysis
Figure 11: Global: Streaming Media Devices (Game Consoles) Market: Sales Value (in Million US$), 2016 & 2021
Figure 12: Global: Streaming Media Devices (Game Consoles) Market Forecast: Sales Value (in Million US$), 2022-2027
Figure 13: Global: Streaming Media Devices (Media Streamers) Market: Sales Value (in Million US$), 2016 & 2021
Figure 14: Global: Streaming Media Devices (Media Streamers) Market Forecast: Sales Value (in Million US$), 2022-2027
Figure 15: Global: Streaming Media Devices (Smart TVs) Market: Sales Value (in Million US$), 2016 & 2021
Figure 16: Global: Streaming Media Devices (Smart TVs) Market Forecast: Sales Value (in Million US$), 2022-2027
Figure 17: Global: Streaming Media Devices (E-Learning) Market: Sales Value (in Million US$), 2016 & 2021
Figure 18: Global: Streaming Media Devices (E-Learning) Market Forecast: Sales Value (in Million US$), 2022-2027
Figure 19: Global: Streaming Media Devices (Web-Browsing) Market: Sales Value (in Million US$), 2016 & 2021
Figure 20: Global: Streaming Media Devices (Web-Browsing) Market Forecast: Sales Value (in Million US$), 2022-2027
Figure 21: Global: Streaming Media Devices (Gaming) Market: Sales Value (in Million US$), 2016 & 2021
Figure 22: Global: Streaming Media Devices (Gaming) Market Forecast: Sales Value (in Million US$), 2022-2027
Figure 23: Global: Streaming Media Devices (Real-Time Entertainment) Market: Sales Value (in Million US$), 2016 & 2021
Figure 24: Global: Streaming Media Devices (Real-Time Entertainment) Market Forecast: Sales Value (in Million US$), 2022-2027
Figure 25: Global: Streaming Media Devices (Social Networking) Market: Sales Value (in Million US$), 2016 & 2021
Figure 26: Global: Streaming Media Devices (Social Networking) Market Forecast: Sales Value (in Million US$), 2022-2027
Figure 27: Global: Streaming Media Devices (Commercial) Market: Sales Value (in Million US$), 2016 & 2021
Figure 28: Global: Streaming Media Devices (Commercial) Market Forecast: Sales Value (in Million US$), 2022-2027
Figure 29: Global: Streaming Media Devices (Residential) Market: Sales Value (in Million US$), 2016 & 2021
Figure 30: Global: Streaming Media Devices (Residential) Market Forecast: Sales Value (in Million US$), 2022-2027
Figure 31: North America: Streaming Media Devices Market: Sales Value (in Million US$), 2016 & 2021
Figure 32: North America: Streaming Media Devices Market Forecast: Sales Value (in Million US$), 2022-2027
Figure 33: Europe: Streaming Media Devices Market: Sales Value (in Million US$), 2016 & 2021
Figure 34: Europe: Streaming Media Devices Market Forecast: Sales Value (in Million US$), 2022-2027
Figure 35: Asia Pacific: Streaming Media Devices Market: Sales Value (in Million US$), 2016 & 2021
Figure 36: Asia Pacific: Streaming Media Devices Market Forecast: Sales Value (in Million US$), 2022-2027
Figure 37: Middle East and Africa: Streaming Media Devices Market: Sales Value (in Million US$), 2016 & 2021
Figure 38: Middle East and Africa: Streaming Media Devices Market Forecast: Sales Value (in Million US$), 2022-2027
Figure 39: Latin America: Streaming Media Devices Market: Sales Value (in Million US$), 2016 & 2021
Figure 40: Latin America: Streaming Media Devices Market Forecast: Sales Value (in Million US$), 2022-2027

List of Tables

Table 1: Global: Streaming Media Devices Market: Key Industry Highlights, 2021 and 2027
Table 2: Global: Streaming Media Devices Market Forecast: Breakup by Device Type (in Million US$), 2022-2027
Table 3: Global: Streaming Media Devices Market Forecast: Breakup by Application (in Million US$), 2022-2027
Table 4: Global: Streaming Media Devices Market Forecast: Breakup by End-Use (in Million US$), 2022-2027
Table 5: Global: Streaming Media Devices Market Forecast: Breakup by Region (in Million US$), 2022-2027
Table 6: Global: Streaming Media Devices Market Structure
Table 7: Global: Streaming Media Devices Market: Key Players


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