United States Esports Market Report by Revenue Model (Media Rights, Advertising and Sponsorships, Merchandise and Tickets, and Others), Platform (PC-based Esports, Consoles-based Esports, Mobile and Tablets), Games (Multiplayer Online Battle Arena (MOBA), Player vs Players (PvP), First Person Shooters (FPS), Real Time Strategy (RTS)), and Region 2023-2028

United States Esports Market Report by Revenue Model (Media Rights, Advertising and Sponsorships, Merchandise and Tickets, and Others), Platform (PC-based Esports, Consoles-based Esports, Mobile and Tablets), Games (Multiplayer Online Battle Arena (MOBA), Player vs Players (PvP), First Person Shooters (FPS), Real Time Strategy (RTS)), and Region 2023-2028

Report Format: PDF+Excel | Report ID: SR112023A11597
Year End sale Buy Now

Market Overview:

The United States esports market is projected to exhibit a growth rate (CAGR) of 11.23% during 2023-2028 The increasing popularity of e-sports, the significant investments and sponsorships from diverse stakeholders, and the emerging technological advancements to improve the gaming experience and make esports more accessible and appealing represent some of the key factors propelling the market.

Electronic sports or esports is a form of competitive video gaming where professional players or teams compete against each other in numerous video game titles. It is evolved from a niche hobby to a phenomenon, attracting millions of participants and spectators. Esports competitions are organized at grassroots and professional levels, featuring several genres such as first-person shooters, real-time strategy, battle royales, and sports simulations. Additionally, live streaming platforms such as Twitch and YouTube Gaming facilitate easy access for fans to watch their favored players and teams in action. It includes sponsorships, advertising, merchandise sales, and broadcasting rights and investments from major corporations, media networks, and sports franchises. Esports athletes, or professional gamers, can earn substantial incomes through tournament winnings and endorsement deals. The establishment of various international competitions, such as the International for Dota 2 and the League of Legends world championship, draws enormous audiences and provides significant prize pools, further solidifying esports legitimacy as a competitive sport. It also presents opportunities for players, organizations, game developers, content creators, and businesses seeking to engage with the gaming community.

United States Esports Market Trends:

The market is primarily driven by increasing viewership and audience engagement. In addition, esports events are now broadcasted through various online streaming platforms, reaching a diverse and vast audience base, thus influencing market growth. In line with this, the ease of access to esports content through platforms including Twitch, YouTube Gaming, and Facebook Gaming significantly contributes to its popularity, attracting hardcore gamers, casual viewers, and individuals seeking unique entertainment experiences, thus augmenting the market growth. Moreover, the growing investments and sponsorships from leading brands and companies are essential in fueling the esports market's growth in the United States. Along with this, major corporations from diverse sectors such as technology, consumer goods, and automotive recognize esports' immense potential as a powerful marketing tool to reach the younger demographic, thus representing another major growth-inducing factor. Besides this, businesses are tapping into the enthusiastic esports community and use their brands in a digitally connected and influential space by sponsoring esports teams, tournaments, or individual players, thus accelerating market growth. Also, the growing number of esports tournaments and events is escalating the demand for advanced gaming arenas and venues, leading to the development of dedicated esports infrastructure, thus contributing to market growth. Apart from this, several cities across the country are investing in purpose-built esports stadiums and gaming centers, creating a welcoming environment for players and spectators while enhancing the esports experience but contributing to local economies by attracting tourists and generating revenue from ticket sales and concessions, thus providing a positive thrust to the market growth. Furthermore, the rise of mobile esports, with the widespread availability of high-end smartphones, is resulting in esports organizations forming mobile-specific teams, and major esports tournaments are introducing mobile gaming categories, attracting a broader audience and breaking traditional barriers to entry for esports enthusiasts, thus creating a positive market outlook.

United States Esports Market Segmentation:

IMARC Group provides an analysis of the key trends in each segment of the United States esports market report, along with forecasts at the country level for 2023-2028. Our report has categorized the market based on the revenue model, platforms, and games.

Revenue Model Insights:

  • Media Rights
  • Advertising and Sponsorships
  • Merchandise and Tickets
  • Others
     

The report has provided a detailed breakup and analysis of the market based on the revenue model. This includes media rights, advertising and sponsorships, merchandise and tickets, and others.

Platform Insights:

  • PC-based Esports
  • Consoles-based Esports
  • Mobile and Tablets
     

The report has provided a detailed breakup and analysis of the market based on the platform. This includes pc-based esports, consoles-based esports, and mobile and tablets.

Games Insights:

  • Multiplayer Online Battle Arena (MOBA)
  • Player vs Players (PvP)
  • First Person Shooters (FPS)
  • Real Time Strategy (RTS)
     

A detailed breakup and analysis of the market based on the games has also been provided in the report. This includes multiplayer online battle arena (MOBA), player vs players (PVP), first-person shooters (FPS), and real-time strategy (RTS).

Regional Insights:

  • Northeast
  • Midwest
  • South
  • West
     

The report has also provided a comprehensive analysis of all the major regional markets, which include the Northeast, Midwest, South, and West.

Competitive Landscape:

The report has also provided a comprehensive analysis of the competitive landscape in the market. Competitive analysis such as market structure, key player positioning, top winning strategies, competitive dashboard, and company evaluation quadrant has been covered in the report. Also, detailed profiles of all major companies have been provided.

United States Esports Market Report Coverage:

Report Features Details
Base Year of the Analysis 2022
 Historical Period 2017-2022
Forecast Period 2023-2028
Units US$ Million
Scope of the Report Exploration of Historical and Forecast Trends, Industry Catalysts and Challenges, Segment-Wise Historical and Predictive Market Assessment: 
  • Revenue Model
  • Platform
  • Games
  • Region 
Revenue Models Covered Media Rights, Advertising and Sponsorships, Merchandise and Tickets, Others
Platforms Covered PC-based Esports, Consoles-based Esports, Mobile and Tablets
Games Covered Multiplayer Online Battle Arena (MOBA), Player vs Players (PvP), First Person Shooters (FPS), Real Time Strategy (RTS)
Regions Covered Northeast, Midwest, South, West
Customization Scope 10% Free Customization
Report Price and Purchase Option Single User License: US$ 2699
Five User License: US$ 3699
Corporate License: US$ 4699
Post-Sale Analyst Support 10-12 Weeks
Delivery Format PDF and Excel through Email (We can also provide the editable version of the report in PPT/Word format on special request)

Key Questions Answered in This Report:

  • How has the United States esports market performed so far and how will it perform in the coming years?
  • What has been the impact of COVID-19 on the United States esports market?
  • What is the breakup of the United States esports market on the basis of revenue model?
  • What is the breakup of the United States esports market on the basis of platform?
  • What is the breakup of the United States esports market on the basis of games?
  • What are the various stages in the value chain of the United States esports market?
  • What are the key driving factors and challenges in the United States esports market?
  • What is the structure of the United States esports market and who are the key players?
  • What is the degree of competition in the United States esports market?

Key Benefits for Stakeholders:

  • IMARC’s report offers a comprehensive quantitative analysis of various market segments, historical and current market trends, market forecasts, and dynamics of the United States esports market from 2017-2028.
  • The research study provides the latest information on the market drivers, challenges, and opportunities in the United States esports market.
  • Porter's five forces analysis assists stakeholders in assessing the impact of new entrants, competitive rivalry, supplier power, buyer power, and the threat of substitution. It helps stakeholders to analyze the level of competition within the United States esports industry and its attractiveness.
  • Competitive landscape allows stakeholders to understand their competitive environment and provides an insight into the current positions of key players in the market.

Need more help?

  • Speak to our experienced analysts for insights on the current market scenarios.
  • Include additional segments and countries to customize the report as per your requirement.
  • Gain an unparalleled competitive advantage in your domain by understanding how to utilize the report and positively impacting your operations and revenue.
  • For further assistance, please connect with our analysts.
United States Esports Market Report by Revenue Model (Media Rights, Advertising and Sponsorships, Merchandise and Tickets, and Others), Platform (PC-based Esports, Consoles-based Esports, Mobile and Tablets), Games (Multiplayer Online Battle Arena (MOBA), Player vs Players (PvP), First Person Shooters (FPS), Real Time Strategy (RTS)), and Region 2023-2028
Purchase options Year End sale



Benefits of Customization

Personalize this research

Triangulate with your data

Get data as per your format and definition

Gain a deeper dive into a specific application, geography, customer, or competitor

Any level of personalization

Get in Touch With Us
UNITED STATES

Phone: +1-631-791-1145

INDIA

Phone: +91-120-433-0800

UNITED KINGDOM

Phone: +44-753-713-2163

Email: sales@imarcgroup.com

Client Testimonials

Aktive Services

IMARC made the whole process easy. Everyone I spoke with via email was polite, easy to deal with, kept their promises regarding delivery timelines and were solutions focused. From my first contact, I was grateful for the professionalism shown by the whole IMARC team. I recommend IMARC to all that need timely, affordable information and advice. My experience with IMARC was excellent and I can not fault it.

Read More
Greenfish S.A.

The IMARC team was very reactive and flexible with regard to our requests. A very good overall experience. We are happy with the work that IMARC has provided, very complete and detailed. It has contributed to our business needs and provided the market visibility that we required

Read More
Colruyt Group

We were very happy with the collaboration between IMARC and Colruyt. Not only were your prices competitive, IMARC was also pretty fast in understanding the scope and our needs for this project. Even though it was not an easy task, performing a market research during the COVID-19 pandemic, you were able to get us the necessary information we needed. The IMARC team was very easy to work with and they showed us that it would go the extra mile if we needed anything extra

Read More
KRISHAK BHARTI CO-OP LTD

Last project executed by your team was as per our expectations. We also would like to associate for more assignments this year. Kudos to your team.

Read More
Zee Media Corp. Ltd.

We would be happy to reach out to IMARC again, if we need Market Research/Consulting/Consumer Research or any associated service. Overall experience was good, and the data points were quite helpful.

Read More
Arabian Plastic Manufacturing Company Ltd.

The figures of market study were very close to our assumed figures. The presentation of the study was neat and easy to analyse. The requested details of the study were fulfilled. My overall experience with the IMARC Team was satisfactory.

Read More
Sumitomo Corporation

The overall cost of the services were within our expectations. I was happy to have good communications in a timely manner. It was a great and quick way to have the information I needed.

Read More
Hameln Rds

My questions and concerns were answered in a satisfied way. The costs of the services were within our expectations. My overall experience with the IMARC Team was very good.

Read More
Quality Consultants BV

I agree the report was timely delivered, meeting the key objectives of the engagement. We had some discussion on the contents, adjustments were made fast and accurate. The response time was minimum in each case. Very good. You have a satisfied customer.

Read More
TATA Advanced Systems Limited

We would be happy to reach out to IMARC for more market reports in the future. The response from the account sales manager was very good. I appreciate the timely follow ups and post purchase support from the team. My overall experience with IMARC was good.

Read More
Stax

IMARC was a good solution for the data points that we really needed and couldn't find elsewhere. The team was easy to work, quick to respond, and flexible to our customization requests.

Read More