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India Esports Market: Industry Trends, Share, Size, Growth, Opportunity and Forecast 2021-2026

Market Overview:

The India esports market reached a value of US$ XX Million in 2020. Looking forward, IMARC Group expects the market to grow at a CAGR of XX% during 2021-2026. Keeping in mind the uncertainties of COVID-19, we are continuously tracking and evaluating the direct as well as the indirect influence of the pandemic. These insights are included in the report as a major market contributor.

Esports, or electronic sports, are competitive video game tournaments organized through online gaming platforms. These games can be played by amateurs and professional gamers for leisure or professional championships on personal computers (PC), consoles, mobiles and tablets. The games are commonly available in multiplayer online battle arena (MOBA), player vs player (PvP), first-person shooters (FPS) and real-time strategy (RTS) formats. Esports are majorly played by gamers sponsored by organizations for advertisements, tickets, merchandise and media rights. The tournament is managed through various software that are also used for scheduling and promoting events, managing user registration, run branding campaigns and facilitate prize pools. The audiences can also watch the players compete and interact through a human-computer interface.

 

 
 

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Note: Values and trends in the above chart consists of dummy data and are only shown here for representation purpose. Kindly contact us for the actual market size and trends.

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Esports Market Trends:

The India Esports market is primarily being driven by the increasing popularity of mobile and PC-based video games among the millennials. Moreover, the shifting consumer preference for participation in online and mobile gaming tournaments as a recreational activity is providing a thrust to the market growth. Esports organizers offer lucrative opportunities, such as international prize pools, streaming revenues and one-to-one sponsorships, to game developers, gamers and influencers, which is also favoring the market growth. Additionally, the widespread adoption of the free-to-play (F2P) gaming model which enables the players to participate in games free of charge, is acting as another growth-inducing factor. Players use specialized live streaming platforms to stream the game and connect directly with the opponents, team players and audiences. Other factors, including the increasing penetration of high-speed internet, especially in the rural areas, along with the widespread adoption of Esports in the education industry for enhancing the cognitive abilities of the students, are anticipated to drive the market toward growth.

Key Market Segmentation:

IMARC Group provides an analysis of the key trends in each sub-segment of the India esports market, along with forecasts at the country and regional level from 2021-2026. Our report has categorized the market based on revenue source, games and platform.

Breakup by Revenue Source:

 

 
 

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  • Advertising
  • Media Rights
  • Merchandise and Tickets
  • Publisher Fees
  • Sponsorship
     

Breakup by Games:

  • Multiplayer Online Battle Arena (MOBA)
  • Player Vs. Player (PvP)
  • First Person Shooters (FPS)
  • Real Time Strategy (RTS)
     

Breakup by Platform:

  • PC-Based Esports
  • Consoles-Based Esports
  • Mobile and Tablets
     

Breakup by Region:

  • North India
  • West and Central India
  • South India
  • East India
     

Competitive Landscape:

The competitive landscape of the industry has also been examined along with the profiles of the key players.

Report Coverage:

Report Features Details
Base Year of the Analysis 2020
Historical Period 2015-2020
Forecast Period 2021-2026
Units US$ Million
Segment Coverage Revenue Source, Games, Platform, Region
Region Covered North India, West and Central India, South India, East India
Customization Scope 10% Free Customization
Report Price and Purchase Option Single User License: US$ 2499
Five User License: US$ 2999
Corporate License: US$ 3499
Post-Sale Analyst Support 10-12 Weeks
Delivery Format PDF and Excel through Email (We can also provide the editable version of the report in PPT/Word format on special request)

 

Key Questions Answered in This Report:

  • How has the India esports market performed so far and how will it perform in the coming years?
  • What has been the impact of COVID-19 on the India esports market?
  • What are the key regional markets?
  • What is the breakup of the market based on the revenue source?
  • What is the breakup of the market based on the games?
  • What is the breakup of the market based on the platform?
  • What are the various stages in the value chain of the industry?
  • What are the key driving factors and challenges in the industry?
  • What is the structure of the India esports market and who are the key players?
  • What is the degree of competition in the industry?

1    Preface
2    Scope and Methodology 

    2.1    Objectives of the Study
    2.2    Stakeholders
    2.3    Data Sources
        2.3.1    Primary Sources
        2.3.2    Secondary Sources
    2.4    Market Estimation
        2.4.1    Bottom-Up Approach
        2.4.2    Top-Down Approach
    2.5    Forecasting Methodology
3    Executive Summary
4    Introduction

    4.1    Overview
    4.2    Key Industry Trends
5    India Esports Market
    5.1    Market Overview
    5.2    Market Performance
    5.3    Impact of COVID-19
    5.4    Market Forecast
6    Market Breakup by Revenue Source
    6.1    Advertising
        6.1.1 Market Trends
        6.1.2 Market Forecast
    6.2    Media Rights
        6.2.1 Market Trends
        6.2.2 Market Forecast
    6.3    Merchandise and Tickets
        6.3.1 Market Trends
        6.3.2 Market Forecast
    6.4    Publisher Fees
        6.4.1 Market Trends
        6.4.2 Market Forecast
    6.5    Sponsorship
        6.5.1 Market Trends
        6.5.2 Market Forecast
7    Market Breakup by Games
    7.1    Multiplayer Online Battle Arena (MOBA)
        7.1.1 Market Trends
        7.1.2 Market Forecast
    7.2    Player Vs. Player (PvP)
        7.2.1 Market Trends
        7.2.2 Market Forecast
    7.3    First Person Shooters (FPS)
        7.3.1 Market Trends
        7.3.2 Market Forecast
    7.4    Real Time Strategy (RTS)
        7.4.1 Market Trends
        7.4.2 Market Forecast
8    Market Breakup by Platform
    8.1    PC-Based Esports
        8.1.1 Market Trends
        8.1.2 Market Forecast
    8.2    Consoles-Based Esports 
        8.2.1 Market Trends
        8.2.2 Market Forecast
    8.3    Mobile and Tablets
        8.3.1 Market Trends
        8.3.2 Market Forecast
9    Market Breakup by Region
    9.1    North India
        9.1.1 Market Trends
        9.1.2 Market Breakup by State
        9.1.3 Market Forecast
    9.2    West and Central India
        9.2.1 Market Trends
        9.2.2 Market Breakup by State
        9.2.3 Market Forecast
    9.3    South India
        9.3.1 Market Trends
        9.3.2 Market Breakup by State
        9.3.3 Market Forecast
    9.4    East India 
        9.4.1 Market Trends
        9.4.2 Market Breakup by State
        9.4.3 Market Forecast
10    SWOT Analysis
    10.1    Overview
    10.2    Strengths
    10.3    Weaknesses
    10.4    Opportunities
    10.5    Threats
11    Value Chain Analysis
12    Porters Five Forces Analysis

    12.1    Overview
    12.2    Bargaining Power of Buyers
    12.3    Bargaining Power of Suppliers
    12.4    Degree of Competition
    12.5    Threat of New Entrants
    12.6    Threat of Substitutes
13    Price Analysis
14    Policy and Regulatory Landscape
15    Competitive Landscape

    15.1    Market Structure
    15.2    Key Players
    15.3    Profiles of Key Players

List of Figures

Figure 1: India: Esports Market: Major Drivers and Challenges
Figure 2: India: Esports Market: Sales Value (in Million US$), 2015-2020
Figure 3: India: Esports Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 4: India: Esports Market: Breakup by Revenue Source (in %), 2020
Figure 5: India: Esports Market: Breakup by Games (in %), 2020
Figure 6: India: Esports Market: Breakup by Platform (in %), 2020
Figure 7: India: Esports Market: Breakup by Region (in %), 2020
Figure 8: India: Esports (Advertising) Market: Sales Value (in Million US$), 2015 & 2020
Figure 9: India: Esports (Advertising) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 10: India: Esports (Media Rights) Market: Sales Value (in Million US$), 2015 & 2020
Figure 11: India: Esports (Media Rights) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 12: India: Esports (Merchandise and Tickets) Market: Sales Value (in Million US$), 2015 & 2020
Figure 13: India: Esports (Merchandise and Tickets) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 14: India: Esports (Publisher Fees) Market: Sales Value (in Million US$), 2015 & 2020
Figure 15: India: Esports (Publisher Fees) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 16: India: Esports (Sponsorship) Market: Sales Value (in Million US$), 2015 & 2020
Figure 17: India: Esports (Sponsorship) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 18: India: Esports (Multiplayer Online Battle Arena-MOBA) Market: Sales Value (in Million US$), 2015 & 2020
Figure 19: India: Esports (Multiplayer Online Battle Arena-MOBA) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 20: India: Esports (Player Vs. Player-PvP) Market: Sales Value (in Million US$), 2015 & 2020
Figure 21: India: Esports (Player Vs. Player-PvP) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 22: India: Esports (First Person Shooters-FPS) Market: Sales Value (in Million US$), 2015 & 2020
Figure 23: India: Esports (First Person Shooters-FPS) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 24: India: Esports (Real Time Strategy-RTS) Market: Sales Value (in Million US$), 2015 & 2020
Figure 25: India: Esports (Real Time Strategy-RTS) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 26: India: Esports (PC-Based Esports) Market: Sales Value (in Million US$), 2015 & 2020
Figure 27: India: Esports (PC-Based Esports) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 28: India: Esports (Consoles-Based Esports) Market: Sales Value (in Million US$), 2015 & 2020
Figure 29: India: Esports (Consoles-Based Esports) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 30: India: Esports (Mobile and Tablets) Market: Sales Value (in Million US$), 2015 & 2020
Figure 31: India: Esports (Mobile and Tablets) Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 32: North India: Esports Market: Sales Value (in Million US$), 2015 & 2020
Figure 33: North India: Esports Market: Breakup by State (in %), 2020
Figure 34: North India: Esports Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 35: West and Central India: Esports Market: Sales Value (in Million US$), 2015 & 2020
Figure 36: West and Central India: Esports Market: Breakup by State (in %), 2020
Figure 37: West and Central India: Esports Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 38: South India: Esports Market: Sales Value (in Million US$), 2015 & 2020
Figure 39: South India: Esports Market: Breakup by State (in %), 2020
Figure 40: South India: Esports Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 41: East India: Esports Market: Sales Value (in Million US$), 2015 & 2020
Figure 42: East India: Esports Market: Breakup by State (in %), 2020
Figure 43: East India: Esports Market Forecast: Sales Value (in Million US$), 2021-2026
Figure 44: India: Esports Industry: SWOT Analysis
Figure 45: India: Esports Industry: Value Chain Analysis
Figure 46: India: Esports Industry: Porter’s Five Forces Analysis

List of Tables

Table 1: India: Esports Market: Key Industry Highlights, 2020 and 2026
Table 2: India: Esports Market Forecast: Breakup by Revenue Source (in Million US$), 2021-2026
Table 3: India: Esports Market Forecast: Breakup by Games (in Million US$), 2021-2026
Table 4: India: Esports Market Forecast: Breakup by Platform (in Million US$), 2021-2026
Table 5: India: Esports Market Forecast: Breakup by Region (in Million US$), 2021-2026
Table 6: India: Esports Market: Competitive Structure
Table 7: India: Esports Market: Key Players

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