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*As the coronavirus disease (COVID-19) crisis takes over the world, we are continuously tracking the changes in the markets, as well as the purchase behaviours of the consumers globally and our estimates about the latest market trends and forecasts are being done after considering the impact of this pandemic.

South Korea Gaming Peripherals Market: Industry Trends, Share, Size, Growth, Opportunity and Forecast 2020-2025

Market Overview:

The South Korea gaming peripherals market is currently witnessing strong growth. Gaming peripherals are used with personal computers (PCs) or laptops to improve the overall gaming experience. They are either offered with games or can be purchased separately as per the requirement. At present, the strong gaming culture in South Korea and the escalating demand for competitive online games are providing lucrative opportunities to manufacturers operating in the country to launch innovative products and expand their existing consumer base.

The easy availability of advanced gaming consoles and ultra-high-definition (UHD) TVs and personal computers (PCs) represents one of the key factors stimulating the market growth. Moreover, the increasing adoption of multiplayer video games and advancements in gaming mice are some of the other growth-inducing factors bolstering the market growth. Apart from this, the growing popularity of wireless and smart gaming peripherals, along with the introduction of haptic-enabled gaming peripherals for musical games, is also contributing to the market growth. Furthermore, the outbreak of the coronavirus disease (COVID-19) and social distancing measures implemented by the Government has escalated the demand for e-sports, and virtual reality (VR) and augmented reality (AR) games. This, in turn, is influencing the market growth positively. On account of these factors, the market is expected to continue its strong growth during the forecast period (2020-2025).

Key Market Segmentation:

IMARC Group provides an analysis of the key trends in each sub-segment of the South Korea gaming peripherals market report, along with forecasts for growth at the region level from 2020-2025. Our report has categorized the market based on region, product type, gaming device type, technology and distribution channel.

Breakup by Product Type:

  • Headsets
  • Keyboards
  • Joysticks
  • Mice
  • Gamepads
  • Others
     

Breakup by Gaming Device Type:

  • PC (Desktop/Laptop)
  • Gaming Consoles
     

Breakup by Technology:

  • Wired
  • Wireless
     

Breakup by Distribution Channel:

  • Online 
  • Offline 
     

Breakup by Region:

  • East
  • West
  • Southwest
  • Southeast
     

Competitive Landscape:

The competitive landscape of the industry has also been examined along with the profiles of the key players.

Key Questions Answered in This Report:

  • How has the South Korea gaming peripherals market performed so far and how will it perform in the coming years?
  • What has been the impact of COVID-19 on the South Korea gaming peripherals market?
  • What are the key regional markets?
  • What is the breakup of the market based on the product type?
  • What is the breakup of the market based on the gaming device type?
  • What is the breakup of the market based on the technology?
  • What is the breakup of the market based on the distribution channel?
  • What are the various stages in the value chain of the industry?
  • What are the key driving factors and challenges in the industry?
  • What is the structure of the South Korea gaming peripherals market and who are the key players?
  • What is the degree of competition in the industry?

1    Preface
2    Scope and Methodology 

    2.1    Objectives of the Study
    2.2    Stakeholders
    2.3    Data Sources
        2.3.1    Primary Sources
        2.3.2    Secondary Sources
    2.4    Market Estimation
        2.4.1    Bottom-Up Approach
        2.4.2    Top-Down Approach
    2.5    Forecasting Methodology
3    Executive Summary
4    Introduction

    4.1    Overview
    4.2    Key Industry Trends
5    South Korea Gaming Peripherals Market
    5.1    Market Overview
    5.2    Market Performance
    5.3    Impact of COVID-19
    5.4    Market Forecast
6    Market Breakup by Product Type
    6.1    Headsets
        6.1.1    Market Trends
        6.1.2    Market Forecast
    6.2    Keyboards
        6.2.1    Market Trends
        6.2.2    Market Forecast
    6.3    Joysticks
        6.3.1    Market Trends
        6.3.2    Market Forecast
    6.4    Mice
        6.4.1    Market Trends
        6.4.2    Market Forecast
    6.5    Gamepads
        6.5.1    Market Trends
        6.5.2    Market Forecast
    6.6    Others
        6.6.1    Market Trends
        6.6.2    Market Forecast
7    Market Breakup by Gaming Device Type
    7.1    PC (Desktop/Laptop)
        7.1.1    Market Trends
        7.1.2    Market Forecast
    7.2    Gaming Consoles
        7.2.1    Market Trends
        7.2.2    Market Forecast
8    Market Breakup by Technology 
    8.1    Wired 
        8.1.1    Market Trends
        8.1.2    Market Forecast
    8.2    Wireless 
        8.2.1    Market Trends
        8.2.2    Market Forecast
9    Market Breakup by Distribution Channel 
    9.1    Online 
        9.1.1    Market Trends
        9.1.2    Market Forecast
    9.2    Offline 
        9.2.1    Market Trends
        9.2.2    Market Forecast
10    Market Breakup by Region
    10.1    East
        10.1.1 Market Trends
        10.1.2 Market Forecast
    10.2    West 
        10.2.1 Market Trends
        10.2.2 Market Forecast
    10.3    Southwest 
        10.3.1 Market Trends
        10.3.2 Market Forecast
    10.4    Southeast 
        10.4.1 Market Trends
        10.4.2 Market Forecast
11    SWOT Analysis
    11.1    Overview
    11.2    Strengths
    11.3    Weaknesses
    11.4    Opportunities
    11.5    Threats
12    Value Chain Analysis
13    Porters Five Forces Analysis

    13.1    Overview
    13.2    Bargaining Power of Buyers
    13.3    Bargaining Power of Suppliers
    13.4    Degree of Competition
    13.5    Threat of New Entrants
    13.6    Threat of Substitutes
14    Price Analysis
15    Policy and Regulatory Landscape
16    Competitive Landscape

    16.1    Market Structure
    16.2    Key Players
    16.3    Profiles of Key Players

List of Figures

Figure 1: South Korea: Gaming Peripherals Market: Major Drivers and Challenges
Figure 2: South Korea: Gaming Peripherals Market: Sales Value (in Million US$), 2014-2019
Figure 3: South Korea: Gaming Peripherals Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 4: South Korea: Gaming Peripherals Market: Breakup by Product Type (in %), 2019
Figure 5: South Korea: Gaming Peripherals Market: Breakup by Gaming Device Type (in %), 2019
Figure 6: South Korea: Gaming Peripherals Market: Breakup by Technology (in %), 2019
Figure 7: South Korea: Gaming Peripherals Market: Breakup by Distribution Channel (in %), 2019
Figure 8: South Korea: Gaming Peripherals Market: Breakup by Region (in %), 2019
Figure 9: South Korea: Gaming Peripherals (Headsets) Market: Sales Value (in Million US$), 2014 - 2019
Figure 10: South Korea: Gaming Peripherals (Headsets) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 11: South Korea: Gaming Peripherals (Keyboards) Market: Sales Value (in Million US$), 2014 - 2019
Figure 12: South Korea: Gaming Peripherals (Keyboards) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 13: South Korea: Gaming Peripherals (Joysticks) Market: Sales Value (in Million US$), 2014 - 2019
Figure 14: South Korea: Gaming Peripherals (Joysticks) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 15: South Korea: Gaming Peripherals (Mice) Market: Sales Value (in Million US$), 2014 - 2019
Figure 16: South Korea: Gaming Peripherals (Mice) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 17: South Korea: Gaming Peripherals (Gamepads) Market: Sales Value (in Million US$), 2014 - 2019
Figure 18: South Korea: Gaming Peripherals (Gamepads) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 19: South Korea: Gaming Peripherals (Other Product Types) Market: Sales Value (in Million US$), 2014 - 2019
Figure 20: South Korea: Gaming Peripherals (Other Product Types) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 21: South Korea: Gaming Peripherals (PC) Market: Sales Value (in Million US$), 2014 - 2019
Figure 22: South Korea: Gaming Peripherals (PC) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 23: South Korea: Gaming Peripherals (Gaming Consoles) Market: Sales Value (in Million US$), 2014 - 2019
Figure 24: South Korea: Gaming Peripherals (Gaming Consoles) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 25: South Korea: Gaming Peripherals (Wired) Market: Sales Value (in Million US$), 2014 - 2019
Figure 26: South Korea: Gaming Peripherals (Wired) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 27: South Korea: Gaming Peripherals (Wireless) Market: Sales Value (in Million US$), 2014 - 2019
Figure 28: South Korea: Gaming Peripherals (Wireless) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 29: South Korea: Gaming Peripherals (Online) Market: Sales Value (in Million US$), 2014 - 2019
Figure 30: South Korea: Gaming Peripherals (Online) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 31: South Korea: Gaming Peripherals (Offline) Market: Sales Value (in Million US$), 2014 - 2019
Figure 32: South Korea: Gaming Peripherals (Offline) Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 33: East: Gaming Peripherals Market: Sales Value (in Million US$), 2014 & 2019
Figure 34: East: Gaming Peripherals Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 35: West: Gaming Peripherals Market: Sales Value (in Million US$), 2014 & 2019
Figure 36: West: Gaming Peripherals Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 37: Southwest: Gaming Peripherals Market: Sales Value (in Million US$), 2014 & 2019
Figure 38: Southwest: Gaming Peripherals Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 39: Southeast: Gaming Peripherals Market: Sales Value (in Million US$), 2014 & 2019
Figure 40: Southeast: Gaming Peripherals Market Forecast: Sales Value (in Million US$), 2020-2025
Figure 41: South Korea: Gaming Peripherals Industry: SWOT Analysis
Figure 42: South Korea: Gaming Peripherals Industry: Value Chain Analysis
Figure 43: South Korea: Gaming Peripherals Industry: Porter’s Five Forces Analysis

List of Tables

Table 1: South Korea: Gaming Peripherals Market: Key Industry Highlights, 2019 and 2025
Table 2: South Korea: Gaming Peripherals Market Forecast: Breakup by Product Type (in Million US$), 2020-2025
Table 3: South Korea: Gaming Peripherals Market Forecast: Breakup by Gaming Device Type (in Million US$), 2020-2025
Table 4: South Korea: Gaming Peripherals Market Forecast: Breakup by Technology (in Million US$), 2020-2025
Table 5: South Korea: Gaming Peripherals Market Forecast: Breakup by Distribution Channel (in Million US$), 2020-2025
Table 6: South Korea: Gaming Peripherals Market Forecast: Breakup by Region (in Million US$), 2020-2025
Table 7: South Korea: Gaming Peripherals Market: Competitive Structure
Table 8: South Korea: Gaming Peripherals Market: Key Players

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