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Top Players in the Global Virtual Reality Gaming Market

The global virtual reality gaming market reached a value of US$ 18.3 Billion in 2020. Leading market players operating in the industry are currently organizing virtual events across the globe for children and adults to try out different VR games. They are also focusing on technological advancements that assist in transforming computer games into a VR format, thereby allowing users to experience new and better interactions. On account of these factors, IMARC group expects the market to grow at a CAGR of around 28% during the forecast period (2021-2026).

vr gaming companies

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List of Top Virtual Reality (VR) Gaming Companies Worldwide:

Fove Co., Ltd.

Establishment: 2014
Headquarters: Tokyo, Japan
Website: https://fove-inc.com/

Fove Co., Ltd. is the creator of the world’s first eye-tracking virtual reality headset. It has introduced the industry-standard eye tracking designed specifically for high-quality eye-tracking, which find application in different end use industries. Moreover, it has developed brain and eye tracking that aid in measuring eye and brain activity simultaneously. The company is currently focusing on introducing ultra-high-speed tracking with new high-speed cameras, which allow eye tracking fast enough to see microsaccades.

Google LLC

Establishment: 1998
Headquarters: California, United States
Website: https://www.google.com/

Google LLC introduced Google Cardboard, a cardboard VR headset specifically designed to be put over a phone or any smart device and interact with different apps and games. It offers a VR experience starting with a simple viewer that anyone can build or buy and allows individuals to explore a variety of apps. The company also developed Google Daydream View to bridge the digital and physical worlds.

HTC Corporation

Establishment: 1997
Headquarters: Taiwan, China
Website: https://www.htc.com/

HTC Corporation is an electronics company that originally began as an original design manufacturer (ODM) and original equipment manufacturer (OEM). It is continuously funding VR technology and introducing various products like the Vive Pro model and Vive Focus, which is a standalone “all-in-one” VR headset. The company also offers trackers, wireless adapter attachment kits, base stations, adaptors, controllers, and headset cables.

Facebook, Inc.

Establishment: 2004
Headquarters: California, United States
Website: https://www.facebook.com/

Facebook, Inc. is focusing on laying a solid foundation of technology and developer talent by acquiring existing VR hardware and software companies. It has introduced Oculus Quest 2, which is a standalone headset that requires no external device. It is also affordable, wireless and offers low-hardware convenience as compared to any other major headset available in the market.

Razer Inc.

Establishment: 2005
Headquarters: California, United States
Website: http://www.razer.com/

Razer Inc. is a multinational technology company that designs, develops, and sells consumer electronics, financial services, and gaming hardware. It is part of the Open-Source Virtual Reality (OSVR) ecosystem, which is a new standard in VR gaming to push the VR gaming experience forward. It offers the ultimate gaming experience to users and an impressive range of the best gaming products.

Samsung Electronics Co., Ltd.

Establishment: 1938
Headquarters: Suwon-si, South Korea
Website: https://www.samsung.com/

Samsung Electronics Co., Ltd. offers Samsung’s Gear VR, which is one of the best mobile VR platforms. Its wide range of products includes Affected – The Manor, Along Together, Augmented Empire, Drop Dead, End Space, Face Your Fears, Keep Talking and Nobody Explodes, Minecraft VR, Republique VR, Rush VR, Smash Hit VR, Splat VR, They Suspect Nothing, Virtual Reality, and The Well. The company is currently offering more than 1,000 apps and games that are available in the Oculus store.  

Sony Corporation

Establishment: 1946
Headquarters: Tokyo, Japan
Website: http://www.sony.net/

Sony Corporation operates as one of the world’s largest manufacturers of consumer and professional electronic products. The company is introducing a next-generation VR headset for its best-selling play-station home console, which offers an improved field of view and a new controller.

Zeiss International

Establishment: 1864
Headquarters: Oberkochen, Germany
Website: https://www.zeiss.com/

Zeiss International is a German manufacturer of optical systems and optoelectronics. It develops, produces, and distributes measuring technology, microscopes, medical technology, eyeglass lenses, camera and cine lenses, binoculars, and semiconductor manufacturing equipment. The company is primarily focused on bridging the gap between a personal computer (PC)-connected VR gaming and mobile VR by connecting the smartphone in the mobile VR headset to a gaming PC.  

Advanced Micro Devices, Inc.

Establishment: 1969
Headquarters: California, United States
Website: https://www.amd.com/en

Advanced Micro Devices, Inc. is a global company that develops high-performance computing and visualization products. The company is focused on building great products that accelerate next-generation computing experiences.  

GoPro, Inc.

Establishment: 2002
Headquarters: California, United States
Website: https://gopro.com/

GoPro, Inc. is an American technology company that produces action cameras and develops its own mobile apps and video-editing software. It has recently launched its newest version of GoPro VR Player 2.0 that includes a clearer settings menu, wherein a player can set all the default settings for the launch of the app. This product smoothly transitions between the recliner and little planet projections by zooming in and out.

Largan Precision Co., Ltd.

Establishment: 1987
Headquarters: Taiwan, China
Website: http://www.largan.com.tw/

Largan Precision Co., Ltd. is the world’s leading manufacturer of precision optical plastic lenses. With currently nine factories operating, it is likely to become the top producer of miniature lenses to supply VR/AR companies. The company is focusing on meeting the demands of a multitude of VR head-mounted-device producers since it is already capable of producing a wide variety of lenses.

NVIDIA Corporation

Establishment: 1993
Headquarters: California, United States
Website:
https://www.nvidia.in/

NVIDIA Corporation is an artificial intelligence computing organization. It operates through two segments, including graphics and computes and networking. The company’s products are mainly utilized in gaming, professional visualization, datacenter, and automotive markets in India, China and other countries worldwide.

Qualcomm Incorporated

Establishment: 1985
Headquarters: California, US
Website: http://www.qualcomm.com/

Qualcomm Incorporated functions as a multinational semiconductor and telecommunications equipment company. It develops and delivers digital wireless communications products and services based on CDMA digital technology. The company serves customers worldwide, including developed regions like Europe.

 

About IMARC Group: IMARC Group is a leading market research and consulting company that offers management strategy and market research worldwide. The company has done multiple projects on the global virtual reality gaming market and regional United States, Asia Pacific, Japan, South Korea , which has enabled the clients to set up and expand their businesses successfully. Some of the company’s offerings include:

  • Market Research
  • Plant setup
  • Plant Expansion
  • Marketing and sales
  • Procurement and Distribution
  • Innovation and Product Development