Top Players in the Global Virtual Reality Gaming Market

Top Players in the Global Virtual Reality Gaming Market

Virtual reality (VR) gaming refers to applications that provide users with an immersive, three-dimensional (3D) interactive game environment. VR reality games are played on standalone systems, specialized game consoles, headsets, sensor-equipped gloves, hand controllers, advanced laptops, and personal computers (PCs). They offer realistic images, sounds, and other sensations that simulate a user’s physical presence in an imaginary world. As a result, VR gaming is gaining widespread popularity among the young population across the globe. The global virtual reality gaming market size reached US$ 28.9 Billion in 2022. Looking forward, IMARC Group expects the market to reach US$ 136.8 Billion by 2028, exhibiting a growth rate (CAGR) of 29% during 2023-2028.

As per the analysis by IMARC Group, the top virtual reality gaming companies are organizing virtual events across the globe for individuals to try out different VR games. They are also introducing advanced applications that assist in transforming computer games into a VR format, thus allowing users to experience new and better interactions. Besides this, the leading players are adopting cloud models in their VR games to enable users to customize their gaming library and access the stored VR games on any platform regardless of the location. Moreover, several companies are engaging in partnerships and strategic collaborations to strengthen their market position. For instance, Microsoft Corporation entered a partnership with Sony Corporation in 2019 to develop an advanced cloud gaming platform and online content streaming solutions. 

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List of Top Virtual Reality (VR) Gaming Companies Worldwide:

Fove Co., Ltd.

Establishment: 2014
Headquarters: Tokyo, Japan

Fove Co., Ltd. is well-known for developing the world’s first eye-tracking virtual reality headset. It has created industry-standard eye-tracking, which finds extensive applications in different end-use industries. Moreover, it has also developed brain and eye-tracking that simultaneously measure eye and brain activity. The company is currently focusing on introducing ultra-high-speed tracking with new high-speed cameras. Besides this, Fove also provides developer kits for tutorials, sample codes and forums to support the community.

Google LLC

Establishment: 1998
Headquarters: California, United States

Google LLC is a multinational technology company that focuses on artificial intelligence, search engine, cloud computing, online advertising, quantum computing, computer software, e-commerce, and consumer electronics. Recently, the company has introduced Google Cardboard, a cardboard VR headset that is designed to be put over smartphones or smart devices and interact with different apps and games. It offers a VR experience that allows individuals to explore various apps. The company also developed Google Daydream View to merge the digital and physical worlds and provide an interactive gaming experience.

HTC Corporation

Establishment: 1997
Headquarters: Taiwan, China

HTC Corporation is a consumer electronics company that initially began as an original equipment manufacturer (OEM) and original design manufacturer (ODM), designing and manufacturing laptops and computers. However, it is currently funding VR technology and introducing innovative products such as Vive Pro model and Vive Focus, a standalone “all-in-one” VR headset. The company also offers wireless adapter attachment kits, trackers, base stations, adaptors, controllers, and headset cables for gaming.

Meta Platforms, Inc. (Facebook, Inc.)

Establishment: 2004
Headquarters: California, United States

Formerly known as Facebook, Inc., Meta Platforms is a multinational technology conglomerate. The company is currently focusing on laying a solid foundation of technology and developer talent by acquiring existing VR hardware and software companies. Besides this, it also owns a controlling stake in Reality Labs, a technology company that produces virtual reality (VR) and augmented reality (AR) hardware and software, virtual reality headsets such as Quest, and metaverse platforms such as Horizon Worlds. It has recently introduced Oculus Quest 2, a standalone headset that requires no external device.

Razer Inc.

Establishment: 2005
Headquarters: California, United States

Razer Inc. is a multinational technology company that develops and sells gaming hardware, financial services, and consumer electronics. It is part of the Open-Source Virtual Reality (OSVR) ecosystem, which is a new standard in VR gaming to push the VR gaming experience forward. It offers the ultimate gaming experience to gamers and an impressive range of the best gaming products.

Samsung Electronics Co., Ltd.

Establishment: 1938
Headquarters: Suwon-si, South Korea

Samsung Electronics Co., Ltd. is one of the leading manufacturers of smartphones and electronic components such as lithium-ion batteries, semiconductors, image sensors, camera modules, and displays for companies such as Apple, Sony, HTC, and Nokia. The company also offers Samsung’s Gear VR, which is one of the best mobile VR platforms. Its wide range of products includes augmented empire, affected – the manor, end space, face your fears, drop dead, keep talking, and nobody explodes. Besides this, Samsung is also offering more than 1,000 apps and games that are available in the Oculus store.

Sony Corporation

Establishment: 1946
Headquarters: Tokyo, Japan

Sony Corporation is one of the largest manufacturers of consumer and professional electronic products in the world. The company has introduced PSVR, a next-generation VR headset for its best-selling play-station console, which offers an improved field of view and a new controller. It is also introducing a new VR hardware PlayStation VR2, that will work with Sony’s PlayStation 5 console.

Zeiss International

Establishment: 1864
Headquarters: Oberkochen, Germany

Zeiss International is a leading manufacturer of optical systems and optoelectronics.The company has launched ZEISS VR ONE Connect, a solution that enables interactive gaming using a mobile VR headset. It operates in over 40 countries, with 50 sales and service locations, 30 manufacturing sites and 25 research and development facilities across the globe. At present, Zeiss is focused on bridging the gap between a personal computer (PC)-connected gaming and mobile VR by connecting the smartphone in the mobile VR headset to a gaming PC.  

Advanced Micro Devices, Inc.

Establishment: 1969
Headquarters: California, United States

Advanced Micro Devices, Inc. is a global company that develops high-performance computing and visualization products. For more than 45 years, AMD has driven innovation in high-performance computing, graphics, and visualization technologies, the building blocks for immersive platforms, gaming, and the data center. The company has acquired intellectual property (IP) and key engineering talent from Nitero to expand its product portfolio in VR and AR technologies. AMD is currently focused on building great products that accelerate next-generation computing experiences.

GoPro, Inc.

Establishment: 2002
Headquarters: California, United States

GoPro, Inc. is a technology company that develops mobile apps and video-editing software and produces action cameras. It has launched its newest version of GoPro VR Player 2.0, which includes an improved settings menu, wherein users can set all the default settings for the launch of the app. This product smoothly transitions between the recliner and little planet projections by zooming in and out. Currently, GoPro’s products are sold through specialty retailers and online platforms in more than 50 countries.

Largan Precision Co., Ltd.

Establishment: 1987
Headquarters: Taiwan, China

Largan Precision Co., Ltd. is the leading manufacturer of precision optical plastic lenses across the globe. It primarily offers smartphone lenses, car lenses, webcams, scanners, tablet computers and notebook computer lenses. At present, the company is focusing on meeting the demands of a multitude of VR head-mounted-device producers using its expertise of producing a wide variety of lenses

NVIDIA Corporation

Establishment: 1993
Headquarters: California, United States

NVIDIA Corporation is an artificial intelligence computing organization. It operates through two segments, namely graphics and computes and networking. It develops products that are mainly utilized in gaming, professional visualization, data center, and automotive markets in India, China and other countries worldwide. With a wide range of products, including industry-leading NVIDIA GPUs, drivers, and SDKs for professionals, gamers, and developers, NVIDIA is delivering groundbreaking solutions for XR, AR, and VR technologies.

Qualcomm Incorporated

Establishment: 1985
Headquarters: California, US

Qualcomm Incorporated is a leading semiconductor and telecommunications equipment company. It develops digital wireless communications products and services based on CDMA digital technology. The company has introduced the Snapdragon XR platforms that give a new level of immersive realism, enabling technology to replicate the same details that the eye can see. This platform will enable users to experience vivid, photo-realistic detail and lifelike avatars, real travel experiences, and clear moves.

About IMARC Group: IMARC Group is a leading market research and consulting company that offers management strategy and market research worldwide. The company has successfully done multiple projects in the global virtual reality gaming industry and regional Japan, Asia Pacific, United States, South Korea, and Europe, which has enabled clients to set up and expand their businesses. Some of the company’s offerings include:

  • Market Research
  • Plant setup
  • Plant Expansion
  • Marketing and sales
  • Procurement and Distribution
  • Innovation and Product Development

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